AcceptClientSync() const | ePlayerNetID | [virtual] |
AccessSilenced(void) | ePlayerNetID | [inline] |
AccessSuspended() | ePlayerNetID | [private] |
ActionOnDelete() | ePlayerNetID | [virtual] |
ActionOnQuit() | ePlayerNetID | [virtual] |
Activity() | ePlayerNetID | |
AddRef() | nNetObject | [virtual] |
AddScore(int points, const tOutput &reasonwin, const tOutput &reasonlose) | ePlayerNetID | |
allowTeamChange_ | ePlayerNetID | [private] |
b | ePlayerNetID | |
BeLoggedIn() | ePlayerNetID | [inline] |
BeNotLoggedIn() | ePlayerNetID | [inline] |
BroadcastExistence() | nNetObject | [inline, virtual] |
Chat(const tString &s) | ePlayerNetID | |
ChatFlags enum name | ePlayerNetID | |
chatFlags_ | ePlayerNetID | [private] |
ChatFlags_Away enum value | ePlayerNetID | |
ChatFlags_Chat enum value | ePlayerNetID | |
ChatFlags_Console enum value | ePlayerNetID | |
ChatFlags_Menu enum value | ePlayerNetID | |
chatSpam_ | ePlayerNetID | |
chatting_ | ePlayerNetID | [private] |
ClearAll() | ePlayerNetID | [static] |
ClearAllDeleted() | nNetObject | [static] |
ClearKnows(int user, bool clear) | nNetObject | [static] |
ClearObject() | ePlayerNetID | [virtual] |
ClearToTransmit(int user) const | ePlayerNetID | [virtual] |
Color(REAL &r, REAL &g, REAL &b) const | ePlayerNetID | [virtual] |
coloredName_ | ePlayerNetID | [private] |
CompleteRebuild() | ePlayerNetID | [static] |
ControlObject(eNetGameObject *c) | ePlayerNetID | [virtual] |
CreateNewTeam() | ePlayerNetID | |
CreateNewTeamWish() | ePlayerNetID | |
CreateVoter() | ePlayerNetID | |
CreatorDescriptor() const | ePlayerNetID | [virtual] |
CurrentTeam() const | ePlayerNetID | [inline] |
disconnected | ePlayerNetID | [private] |
DisplayScores() | ePlayerNetID | [static] |
DoBroadcastExistence() | nNetObject | [protected] |
DoDebugPrint() | nNetObject | [static] |
DoGetMachine() const | ePlayerNetID | [protected, virtual] |
Dump(tConsole &con) | nNetObject | [virtual] |
eAccessLevelHolder() | eAccessLevelHolder | |
Enemies(ePlayerNetID const *a, ePlayerNetID const *b) | ePlayerNetID | [static] |
eNetGameObject class | ePlayerNetID | [friend] |
ePlayer class | ePlayerNetID | [friend] |
ePlayerNetID(int p=-1) | ePlayerNetID | |
ePlayerNetID(nMessage &m) | ePlayerNetID | |
eTeam class | ePlayerNetID | [friend] |
eTeamSet typedef | ePlayerNetID | |
favoriteNumberOfPlayersPerTeam | ePlayerNetID | [private] |
FilterName(tString const &in, tString &out) | ePlayerNetID | [static] |
FilterName(tString const &in) | ePlayerNetID | [static] |
FindDefaultTeam() | ePlayerNetID | |
FindPlayerByName(tString const &name, ePlayerNetID *requester=0) | ePlayerNetID | [static] |
g | ePlayerNetID | |
GetAccessLevel() const | eAccessLevelHolder | [inline] |
GetColoredName(void) const | ePlayerNetID | [inline] |
GetColoredName(tColoredString &coloredName) const | ePlayerNetID | [inline] |
GetFilteredAuthenticatedName(void) const | ePlayerNetID | |
GetID() | nNetObject | |
GetInvitations() const | ePlayerNetID | |
GetLastAccessLevel() const | ePlayerNetID | [inline] |
GetLogName(void) const | ePlayerNetID | [inline] |
GetMachine() const | nNetObject | [inline] |
GetName(void) const | ePlayerNetID | [inline] |
GetName(tString &name) const | ePlayerNetID | [inline] |
GetNameFromClient(void) const | ePlayerNetID | [inline] |
GetNameFromClient(tColoredString &nameFromClient) const | ePlayerNetID | [inline] |
GetObserver() const | nNetObject | |
GetRefcount() const | nNetObject | |
GetScoreFromDisconnectedCopy() | ePlayerNetID | |
GetSuspended() const | ePlayerNetID | [private] |
GetUserName(void) const | ePlayerNetID | [inline] |
GetUserName(tString &userName) const | ePlayerNetID | [inline] |
GetVoter() const | ePlayerNetID | [inline] |
Greet() | ePlayerNetID | |
greeted | ePlayerNetID | [private] |
GreetHighscores(tString &s) | ePlayerNetID | |
HasBeenTransmitted(int user) const | nNetObject | |
ID() const | nNetObject | [inline] |
InitAfterCreation() | ePlayerNetID | [virtual] |
invitations_ | ePlayerNetID | [private] |
IsActive() const | ePlayerNetID | [inline] |
IsChatting() const | ePlayerNetID | [inline] |
IsHuman() const | ePlayerNetID | [inline, virtual] |
IsLoggedIn() const | ePlayerNetID | [inline] |
IsSilenced(void) const | ePlayerNetID | [inline] |
IsSpectating() const | ePlayerNetID | [inline] |
knowsAbout | nNetObject | [protected] |
lastAccessLevel | ePlayerNetID | [private] |
LastActivity() const | ePlayerNetID | |
lastActivity_ | ePlayerNetID | |
lastSaid | ePlayerNetID | |
lastSaidTimes | ePlayerNetID | |
lastScore_ | ePlayerNetID | [private] |
lastSync | ePlayerNetID | |
listID | ePlayerNetID | [private] |
loginWanted | ePlayerNetID | |
LogScoreDifference() | ePlayerNetID | |
LogScoreDifferences() | ePlayerNetID | [static] |
MyInitAfterCreation() | ePlayerNetID | [private] |
name_ | ePlayerNetID | [private] |
nameFromClient_ | ePlayerNetID | [private] |
nameFromServer_ | ePlayerNetID | [private] |
nameTeamAfterMe | ePlayerNetID | [private] |
NewControlMessage() | nNetObject | [protected] |
NewObject() | ePlayerNetID | [inline, virtual] |
NextTeam() const | ePlayerNetID | [inline] |
nNetObject(int owner=-1) | nNetObject | |
nNetObject(nMessage &m) | nNetObject | |
Object() const | ePlayerNetID | |
nNetObject::Object(int i) | nNetObject | [protected] |
ObjectDangerous(int i) | nNetObject | [static] |
operator=(const ePlayerNetID &) | ePlayerNetID | [private] |
Owned() | nNetObject | [inline] |
Owner() const | nNetObject | [inline] |
pID | ePlayerNetID | |
ping | ePlayerNetID | |
pingCharity | ePlayerNetID | |
PoliceMenu() | ePlayerNetID | [static] |
PrintName(tString &s) const | ePlayerNetID | [virtual] |
r | ePlayerNetID | |
Ranking(int MAX=12, bool cut=true) | ePlayerNetID | [static] |
RankingGraph(float y, int MAX) | ePlayerNetID | [static] |
RankingLadderLog() | ePlayerNetID | [static] |
ReadAll(nMessage &m, bool create) | nNetObject | |
ReadCreate(nMessage &m, int run) | nNetObject | [virtual] |
ReadSync(nMessage &m) | ePlayerNetID | [virtual] |
nNetObject::ReadSync(nMessage &m, int run) | nNetObject | [virtual] |
ReceiveControlNet(nMessage &m) | ePlayerNetID | [virtual] |
Register(const nNetObjectRegistrar &r) | nNetObject | |
registeredMachine_ | ePlayerNetID | [private] |
RegisterWithMachine() | ePlayerNetID | [private] |
RelabelOnConnect() | nNetObject | [static] |
Release() | nNetObject | [virtual] |
ReleaseOwnership() | nNetObject | [virtual] |
RemoveChatbots() | ePlayerNetID | [static] |
RemoveFromGame() | ePlayerNetID | |
RequestScheduledLogins() | ePlayerNetID | [static] |
RequestSync(bool ack=true) | nNetObject | |
RequestSync(int user, bool ack) | nNetObject | |
ResetScore() | ePlayerNetID | [static] |
ResetScoreDifferences() | ePlayerNetID | [static] |
RightBeforeDeath(int triesLeft) | ePlayerNetID | [inline, virtual] |
score | ePlayerNetID | [private] |
Score() const | ePlayerNetID | [inline] |
SetAccessLevel(tAccessLevel level) | eAccessLevelHolder | |
SetChatting(ChatFlags flag, bool chatting) | ePlayerNetID | |
SetColoredName(tColoredString const &coloredName) | ePlayerNetID | [inline, private] |
SetDefaultTeam() | ePlayerNetID | |
SetName(tString const &name) | ePlayerNetID | |
SetName(char const *name) | ePlayerNetID | |
SetNameFromClient(tColoredString const &nameFromClient) | ePlayerNetID | [inline, private] |
SetSilenced(bool silenced) | ePlayerNetID | [inline] |
SetTeam(eTeam *team) | ePlayerNetID | |
SetTeamChangeAllowed(bool allowed) | ePlayerNetID | [inline] |
SetTeamForce(eTeam *team) | ePlayerNetID | |
SetTeamname(const char *) | ePlayerNetID | |
SetTeamWish(eTeam *team) | ePlayerNetID | |
SetUserName(tString const &userName) | ePlayerNetID | [inline] |
silenced_ | ePlayerNetID | [private] |
SilenceMenu() | ePlayerNetID | [static] |
SortByScore() | ePlayerNetID | [static] |
SpectateAll(bool spectate=true) | ePlayerNetID | [static] |
spectating_ | ePlayerNetID | [private] |
stealth_ | ePlayerNetID | [private] |
StealthMode() const | ePlayerNetID | [inline] |
Suspend(int rounds=5) | ePlayerNetID | |
suspended_ | ePlayerNetID | [private] |
SwapPlayersNo(int a, int b) | ePlayerNetID | [private, static] |
SyncAll() | nNetObject | [static] |
SyncedUser() | nNetObject | [protected, static] |
SyncIsNew(nMessage &m) | nNetObject | [virtual] |
syncRequested(int user) const | nNetObject | [inline] |
TakeOwnership() | nNetObject | [virtual] |
tCHECKED_PTR(eNetGameObject) object | ePlayerNetID | [private] |
tCONTROLLED_PTR(eTeam) nextTeam | ePlayerNetID | [private] |
tCONTROLLED_PTR(eTeam) currentTeam | ePlayerNetID | [private] |
tCONTROLLED_PTR(eVoter) voter_ | ePlayerNetID | [private] |
tControlledPTR< ePlayerNetID > class | ePlayerNetID | [friend] |
TeamChangeAllowed(bool informPlayer=false) const | ePlayerNetID | |
teamListID | ePlayerNetID | [private] |
TeamListID() const | ePlayerNetID | [inline] |
teamname | ePlayerNetID | |
ThrowOutDisconnected() | ePlayerNetID | [static] |
timeJoinedTeam | ePlayerNetID | [private] |
TotalScore() const | ePlayerNetID | |
TrailColor(REAL &r, REAL &g, REAL &b) const | ePlayerNetID | [virtual] |
UnregisterWithMachine() | ePlayerNetID | [private] |
Update() | ePlayerNetID | [static] |
UpdateName() | ePlayerNetID | |
UpdateTeam() | ePlayerNetID | |
UpdateTeamForce() | ePlayerNetID | |
userName_ | ePlayerNetID | [private] |
wait_ | ePlayerNetID | [private] |
WaitToLeaveChat() | ePlayerNetID | [static] |
WriteAll(nMessage &m, bool create) | nNetObject | |
WriteCreate(nMessage &m) | nNetObject | [virtual] |
WriteCreate(nMessage &m, int run) | nNetObject | [virtual] |
WriteSync(nMessage &m) | ePlayerNetID | [virtual] |
nNetObject::WriteSync(nMessage &m, int run) | nNetObject | [virtual] |
~ePlayerNetID() | ePlayerNetID | [virtual] |
~nNetObject() | nNetObject | [protected, virtual] |