AcceptClientSync() const | eTeam | [inline, virtual] |
ActionOnDelete() | nNetObject | [inline, virtual] |
ActionOnQuit() | nNetObject | [inline, virtual] |
AddPlayer(ePlayerNetID *player) | eTeam | |
AddPlayerDirty(ePlayerNetID *player) | eTeam | |
AddRef() | nNetObject | [virtual] |
AddScore(int s) | eTeam | |
AddScore(int points, const tOutput &reasonwin, const tOutput &reasonlose) | eTeam | |
Alive() const | eTeam | |
AlivePlayers() const | eTeam | |
B() const | eTeam | [inline] |
b | eTeam | [protected] |
BalanceThisTeam() const | eTeam | [inline, virtual] |
balanceWithAIs | eTeam | [static] |
BroadcastExistence() | nNetObject | [inline, virtual] |
ClearAll() | nNetObject | [static] |
ClearAllDeleted() | nNetObject | [static] |
ClearKnows(int user, bool clear) | nNetObject | [static] |
ClearToTransmit(int user) const | eTeam | [virtual] |
colorID | eTeam | [protected] |
CreatorDescriptor() const | eTeam | [virtual] |
DoBroadcastExistence() | nNetObject | [protected] |
DoDebugPrint() | nNetObject | [static] |
DoGetMachine() const | nNetObject | [protected, virtual] |
Dump(tConsole &con) | nNetObject | [virtual] |
Enemies(eTeam const *team, ePlayerNetID const *player) | eTeam | [static] |
Enemies(eTeam const *team1, eTeam const *team2) | eTeam | [static] |
Enforce(int minTeams, int maxTeams, int maxImbalance) | eTeam | [static] |
EnforceConstraints() | eTeam | [static] |
enforceRulesOnQuit | eTeam | [static] |
eTeam() | eTeam | |
eTeam(nMessage &m) | eTeam | |
G() const | eTeam | [inline] |
g | eTeam | [protected] |
GetAllMembers() const | eTeam | [inline] |
GetID() | nNetObject | |
GetMachine() const | nNetObject | [inline] |
GetObserver() const | nNetObject | |
GetRefcount() const | nNetObject | |
HasBeenTransmitted(int user) const | nNetObject | |
ID() const | nNetObject | [inline] |
InitAfterCreation() | nNetObject | [virtual] |
Invite(ePlayerNetID *player) | eTeam | |
IsHuman() const | eTeam | [inline, virtual] |
IsInvited(ePlayerNetID const *player) const | eTeam | |
IsLocked() const | eTeam | |
knowsAbout | nNetObject | [protected] |
listID | eTeam | [protected] |
locked_ | eTeam | [protected] |
maxImbalance | eTeam | [static] |
maxImbalanceLocal | eTeam | [protected] |
maxPlayers | eTeam | [static] |
maxPlayersLocal | eTeam | [protected] |
maxTeams | eTeam | [static] |
minPlayers | eTeam | [static] |
minTeams | eTeam | [static] |
Name() const | eTeam | [inline] |
name | eTeam | [protected] |
NameTeamAfterColor(bool wish) | eTeam | |
NewControlMessage() | nNetObject | [protected] |
NewTeamAllowed() | eTeam | [static] |
nNetObject(int owner=-1) | nNetObject | |
nNetObject(nMessage &m) | nNetObject | |
NumAIPlayers() const | eTeam | |
numAIs | eTeam | [protected] |
NumHumanPlayers() const | eTeam | |
numHumans | eTeam | [protected] |
NumPlayers() const | eTeam | [inline] |
Object(int i) | nNetObject | [protected] |
ObjectDangerous(int i) | nNetObject | [static] |
OldestAIPlayer() const | eTeam | |
OldestHumanPlayer() const | eTeam | |
OldestPlayer() const | eTeam | |
Owned() | nNetObject | [inline] |
Owner() const | nNetObject | [inline] |
Player(int i) const | eTeam | [inline] |
PlayerMayJoin(const ePlayerNetID *player) const | eTeam | [virtual] |
players | eTeam | [protected] |
PrintName(tString &s) const | eTeam | [virtual] |
R() const | eTeam | [inline] |
r | eTeam | [protected] |
Ranking(int MAX=6, bool cut=true) | eTeam | [static] |
RankingGraph(float y, int MAX=6) | eTeam | [static] |
ReadAll(nMessage &m, bool create) | nNetObject | |
ReadCreate(nMessage &m, int run) | nNetObject | [virtual] |
ReadSync(nMessage &m) | eTeam | [virtual] |
nNetObject::ReadSync(nMessage &m, int run) | nNetObject | [virtual] |
ReceiveControlNet(nMessage &m) | eTeam | [virtual] |
Register(const nNetObjectRegistrar &r) | nNetObject | |
RelabelOnConnect() | nNetObject | [static] |
Release() | nNetObject | [virtual] |
ReleaseOwnership() | nNetObject | [virtual] |
RemovePlayer(ePlayerNetID *player) | eTeam | |
RemovePlayerDirty(ePlayerNetID *player) | eTeam | [private] |
RequestSync(bool ack=true) | nNetObject | |
RequestSync(int user, bool ack) | nNetObject | |
ResetScore() | eTeam | |
score | eTeam | [protected] |
Score() const | eTeam | [inline] |
SetLocked(bool locked) | eTeam | |
SetScore(int s) | eTeam | |
Shuffle(int startID, int stopID) | eTeam | |
SortByScore() | eTeam | [static] |
SwapPlayers(ePlayerNetID *player1, ePlayerNetID *player2) | eTeam | [static] |
SwapTeamsNo(int a, int b) | eTeam | [static] |
SyncAll() | nNetObject | [static] |
SyncedUser() | nNetObject | [protected, static] |
SyncIsNew(nMessage &m) | eTeam | [virtual] |
syncRequested(int user) const | nNetObject | [inline] |
TakeOwnership() | nNetObject | [virtual] |
TeamID(void) const | eTeam | [inline] |
teams | eTeam | [static] |
UnInvite(ePlayerNetID *player) | eTeam | |
Update() | eTeam | |
UpdateAppearance() | eTeam | |
UpdateProperties() | eTeam | |
UpdateStaticFlags() | eTeam | [protected, static] |
WriteAll(nMessage &m, bool create) | nNetObject | |
WriteCreate(nMessage &m) | eTeam | [virtual] |
nNetObject::WriteCreate(nMessage &m, int run) | nNetObject | [virtual] |
WriteSync(nMessage &m) | eTeam | [virtual] |
nNetObject::WriteSync(nMessage &m, int run) | nNetObject | [virtual] |
YoungestAIPlayer() const | eTeam | |
YoungestHumanPlayer() const | eTeam | |
YoungestPlayer() const | eTeam | |
~eTeam() | eTeam | |
~nNetObject() | nNetObject | [protected, virtual] |