| AcceptClientSync() const | ePlayerNetID | [virtual] |
| AccessSilenced(void) | ePlayerNetID | [inline] |
| ActionOnDelete() | ePlayerNetID | [virtual] |
| ActionOnQuit() | ePlayerNetID | [virtual] |
| Activity() | ePlayerNetID | |
| ActOnData(ThinkData &data) | gAIPlayer | [protected, virtual] |
| ActOnData(ThinkDataBase &data) | gAIPlayer | [protected, virtual] |
| AddRef() | nNetObject | [virtual] |
| AddScore(int points, const tOutput &reasonwin, const tOutput &reasonlose) | ePlayerNetID | |
| Alive() | gAIPlayer | [inline] |
| b | ePlayerNetID | |
| BeLoggedIn() | ePlayerNetID | [inline] |
| BeNotLoggedIn() | ePlayerNetID | [inline] |
| BreakWall(const gCycleMovement *a, REAL aDist) | gAIPlayer | [static] |
| BroadcastExistence() | nNetObject | [inline, virtual] |
| character | gAIPlayer | [protected] |
| Character() const | gAIPlayer | [inline] |
| Chat(const tString &s) | ePlayerNetID | |
| ChatFlags enum name | ePlayerNetID | |
| ChatFlags_Away enum value | ePlayerNetID | |
| ChatFlags_Chat enum value | ePlayerNetID | |
| ChatFlags_Console enum value | ePlayerNetID | |
| ChatFlags_Menu enum value | ePlayerNetID | |
| chatSpam_ | ePlayerNetID | |
| ClearAll() | gAIPlayer | [static] |
| ClearAllDeleted() | nNetObject | [static] |
| ClearKnows(int user, bool clear) | nNetObject | [static] |
| ClearObject() | gAIPlayer | [inline, virtual] |
| ClearTarget() | gAIPlayer | [inline] |
| ClearToTransmit(int user) const | ePlayerNetID | [virtual] |
| Color(REAL &r, REAL &g, REAL &b) const | gAIPlayer | [virtual] |
| CompleteRebuild() | ePlayerNetID | [static] |
| concentration | gAIPlayer | [protected] |
| ConfigureAIs() | gAIPlayer | [static] |
| ControlObject(eNetGameObject *c) | gAIPlayer | [inline, virtual] |
| CreateNewTeam() | ePlayerNetID | |
| CreateNewTeamWish() | ePlayerNetID | |
| CreateVoter() | ePlayerNetID | |
| CreatorDescriptor() const | gAIPlayer | [virtual] |
| CurrentTeam() const | ePlayerNetID | [inline] |
| CycleBlocksRim(const gCycleMovement *a, int aDir) | gAIPlayer | [static] |
| CycleBlocksWay(const gCycleMovement *a, const gCycleMovement *b, int aDir, int bDir, REAL bDist, int winding) | gAIPlayer | [static] |
| DisplayScores() | ePlayerNetID | [static] |
| DoBroadcastExistence() | nNetObject | [protected] |
| DoDebugPrint() | nNetObject | [static] |
| DoGetMachine() const | ePlayerNetID | [protected, virtual] |
| Dump(tConsole &con) | nNetObject | [virtual] |
| eAccessLevelHolder() | eAccessLevelHolder | |
| emergency | gAIPlayer | [protected] |
| EmergencyCloseCombat(ThinkData &data) | gAIPlayer | [protected, virtual] |
| EmergencyPath(ThinkData &data) | gAIPlayer | [protected, virtual] |
| EmergencySurvive(ThinkData &data, int enemyEvade=-1, int preferedSide=0) | gAIPlayer | [protected, virtual] |
| EmergencyTrace(ThinkData &data) | gAIPlayer | [protected, virtual] |
| Enemies(ePlayerNetID const *a, ePlayerNetID const *b) | ePlayerNetID | [static] |
| ePlayerNetID(int p=-1) | ePlayerNetID | |
| ePlayerNetID(nMessage &m) | ePlayerNetID | |
| eTeamSet typedef | ePlayerNetID | |
| FilterName(tString const &in, tString &out) | ePlayerNetID | [static] |
| FilterName(tString const &in) | ePlayerNetID | [static] |
| FindDefaultTeam() | ePlayerNetID | |
| FindPlayerByName(tString const &name, ePlayerNetID *requester=0) | ePlayerNetID | [static] |
| freeSide | gAIPlayer | [protected] |
| g | ePlayerNetID | |
| gAIPlayer() | gAIPlayer | |
| gAIPlayer(nMessage &m) | gAIPlayer | |
| gAITeam class | gAIPlayer | [friend] |
| GetAccessLevel() const | eAccessLevelHolder | [inline] |
| GetColoredName(void) const | ePlayerNetID | [inline] |
| GetColoredName(tColoredString &coloredName) const | ePlayerNetID | [inline] |
| GetFilteredAuthenticatedName(void) const | ePlayerNetID | |
| GetID() | nNetObject | |
| GetInvitations() const | ePlayerNetID | |
| GetLastAccessLevel() const | ePlayerNetID | [inline] |
| GetLogName(void) const | ePlayerNetID | [inline] |
| GetMachine() const | nNetObject | [inline] |
| GetName(void) const | ePlayerNetID | [inline] |
| GetName(tString &name) const | ePlayerNetID | [inline] |
| GetNameFromClient(void) const | ePlayerNetID | [inline] |
| GetNameFromClient(tColoredString &nameFromClient) const | ePlayerNetID | [inline] |
| GetObserver() const | nNetObject | |
| GetRefcount() const | nNetObject | |
| GetScoreFromDisconnectedCopy() | ePlayerNetID | |
| GetUserName(void) const | ePlayerNetID | [inline] |
| GetUserName(tString &userName) const | ePlayerNetID | [inline] |
| GetVoter() const | ePlayerNetID | [inline] |
| Greet() | ePlayerNetID | |
| GreetHighscores(tString &s) | ePlayerNetID | |
| HasBeenTransmitted(int user) const | nNetObject | |
| ID() const | nNetObject | [inline] |
| InitAfterCreation() | ePlayerNetID | [virtual] |
| IsActive() const | ePlayerNetID | [inline] |
| IsChatting() const | ePlayerNetID | [inline] |
| IsHuman() const | gAIPlayer | [inline, virtual] |
| IsLoggedIn() const | ePlayerNetID | [inline] |
| IsSilenced(void) const | ePlayerNetID | [inline] |
| IsSpectating() const | ePlayerNetID | [inline] |
| knowsAbout | nNetObject | [protected] |
| LastActivity() const | ePlayerNetID | |
| lastActivity_ | ePlayerNetID | |
| lastChangeAttempt | gAIPlayer | [protected] |
| lastPath | gAIPlayer | [protected] |
| lastSaid | ePlayerNetID | |
| lastSaidTimes | ePlayerNetID | |
| lastSync | ePlayerNetID | |
| lastTime | gAIPlayer | [protected] |
| lazySideChange | gAIPlayer | [protected] |
| log | gAIPlayer | [protected] |
| loginWanted | ePlayerNetID | |
| LogScoreDifference() | ePlayerNetID | |
| LogScoreDifferences() | ePlayerNetID | [static] |
| NewControlMessage() | nNetObject | [protected] |
| NewObject() | gAIPlayer | [virtual] |
| nextStateChange | gAIPlayer | [protected] |
| NextTeam() const | ePlayerNetID | [inline] |
| nextTime | gAIPlayer | [protected] |
| nNetObject(int owner=-1) | nNetObject | |
| nNetObject(nMessage &m) | nNetObject | |
| Object() | gAIPlayer | [inline] |
| ePlayerNetID::Object() const | ePlayerNetID | |
| nNetObject::Object(int i) | nNetObject | [protected] |
| ObjectDangerous(int i) | nNetObject | [static] |
| Owned() | nNetObject | [inline] |
| Owner() const | nNetObject | [inline] |
| path | gAIPlayer | [protected] |
| pID | ePlayerNetID | |
| ping | ePlayerNetID | |
| pingCharity | ePlayerNetID | |
| PoliceMenu() | ePlayerNetID | [static] |
| PrintName(tString &s) const | ePlayerNetID | [virtual] |
| r | ePlayerNetID | |
| randomizer_ | gAIPlayer | [private] |
| Ranking(int MAX=12, bool cut=true) | ePlayerNetID | [static] |
| RankingGraph(float y, int MAX) | ePlayerNetID | [static] |
| RankingLadderLog() | ePlayerNetID | [static] |
| ReadAll(nMessage &m, bool create) | nNetObject | |
| ReadCreate(nMessage &m, int run) | nNetObject | [virtual] |
| ReadSync(nMessage &m) | ePlayerNetID | [virtual] |
| nNetObject::ReadSync(nMessage &m, int run) | nNetObject | [virtual] |
| ReceiveControlNet(nMessage &m) | ePlayerNetID | [virtual] |
| Register(const nNetObjectRegistrar &r) | nNetObject | |
| RelabelOnConnect() | nNetObject | [static] |
| Release() | nNetObject | [virtual] |
| ReleaseOwnership() | nNetObject | [virtual] |
| RemoveChatbots() | ePlayerNetID | [static] |
| RemoveFromGame() | ePlayerNetID | |
| RequestScheduledLogins() | ePlayerNetID | [static] |
| RequestSync(bool ack=true) | nNetObject | |
| RequestSync(int user, bool ack) | nNetObject | |
| ResetScore() | ePlayerNetID | [static] |
| ResetScoreDifferences() | ePlayerNetID | [static] |
| RightBeforeDeath(int triesLeft) | gAIPlayer | [virtual] |
| Score() const | ePlayerNetID | [inline] |
| SetAccessLevel(tAccessLevel level) | eAccessLevelHolder | |
| SetChatting(ChatFlags flag, bool chatting) | ePlayerNetID | |
| SetDefaultTeam() | ePlayerNetID | |
| SetName(tString const &name) | ePlayerNetID | |
| SetName(char const *name) | ePlayerNetID | |
| SetNumberOfAIs(int num, int minPlayers, int iq, int tries=3) | gAIPlayer | [static] |
| SetSilenced(bool silenced) | ePlayerNetID | [inline] |
| SetTeam(eTeam *team) | ePlayerNetID | |
| SetTeamChangeAllowed(bool allowed) | ePlayerNetID | [inline] |
| SetTeamForce(eTeam *team) | ePlayerNetID | |
| SetTeamname(const char *) | ePlayerNetID | |
| SetTeamWish(eTeam *team) | ePlayerNetID | |
| SetTraceSide(int side) | gAIPlayer | [protected] |
| SetUserName(tString const &userName) | ePlayerNetID | [inline] |
| SilenceMenu() | ePlayerNetID | [static] |
| simpleAI_ | gAIPlayer | [protected] |
| SortByScore() | ePlayerNetID | [static] |
| SpectateAll(bool spectate=true) | ePlayerNetID | [static] |
| state | gAIPlayer | [protected] |
| StealthMode() const | ePlayerNetID | [inline] |
| Suspend(int rounds=5) | ePlayerNetID | |
| SwitchToState(gAI_STATE nextState, REAL minTime=10) | gAIPlayer | [protected] |
| SyncAll() | nNetObject | [static] |
| SyncedUser() | nNetObject | [protected, static] |
| SyncIsNew(nMessage &m) | nNetObject | [virtual] |
| syncRequested(int user) const | nNetObject | [inline] |
| TakeOwnership() | nNetObject | [virtual] |
| target | gAIPlayer | [protected] |
| TeamChangeAllowed(bool informPlayer=false) const | ePlayerNetID | |
| TeamListID() const | ePlayerNetID | [inline] |
| teamname | ePlayerNetID | |
| Think() | gAIPlayer | [virtual] |
| ThinkCloseCombat(ThinkData &data) | gAIPlayer | [protected, virtual] |
| ThinkPath(ThinkData &data) | gAIPlayer | [protected, virtual] |
| ThinkSurvive(ThinkData &data) | gAIPlayer | [protected, virtual] |
| ThinkTrace(ThinkData &data) | gAIPlayer | [protected, virtual] |
| ThrowOutDisconnected() | ePlayerNetID | [static] |
| Timestep(REAL time) | gAIPlayer | |
| TotalScore() const | ePlayerNetID | |
| traceSide | gAIPlayer | [protected] |
| TrailColor(REAL &r, REAL &g, REAL &b) const | ePlayerNetID | [virtual] |
| triesLeft | gAIPlayer | [protected] |
| Update() | ePlayerNetID | [static] |
| UpdateName() | ePlayerNetID | |
| UpdateTeam() | ePlayerNetID | |
| UpdateTeamForce() | ePlayerNetID | |
| WaitToLeaveChat() | ePlayerNetID | [static] |
| WriteAll(nMessage &m, bool create) | nNetObject | |
| WriteCreate(nMessage &m) | nNetObject | [virtual] |
| WriteCreate(nMessage &m, int run) | nNetObject | [virtual] |
| WriteSync(nMessage &m) | ePlayerNetID | [virtual] |
| nNetObject::WriteSync(nMessage &m, int run) | nNetObject | [virtual] |
| ~ePlayerNetID() | ePlayerNetID | [virtual] |
| ~gAIPlayer() | gAIPlayer | |
| ~nNetObject() | nNetObject | [protected, virtual] |