| AcceptClientSync() const | eTeam | [inline, virtual] |
| ActionOnDelete() | nNetObject | [inline, virtual] |
| ActionOnQuit() | nNetObject | [inline, virtual] |
| AddPlayer(ePlayerNetID *player) | eTeam | |
| AddPlayerDirty(ePlayerNetID *player) | eTeam | |
| AddRef() | nNetObject | [virtual] |
| AddScore(int s) | eTeam | |
| AddScore(int points, const tOutput &reasonwin, const tOutput &reasonlose) | eTeam | |
| Alive() const | eTeam | |
| AlivePlayers() const | eTeam | |
| B() const | eTeam | [inline] |
| b | eTeam | [protected] |
| BalanceThisTeam() const | gAITeam | [inline, virtual] |
| BalanceWithAIs(bool doBalance=balanceWithAIs) | gAITeam | [static] |
| balanceWithAIs | eTeam | [static] |
| BroadcastExistence() | nNetObject | [inline, virtual] |
| ClearAll() | nNetObject | [static] |
| ClearAllDeleted() | nNetObject | [static] |
| ClearKnows(int user, bool clear) | nNetObject | [static] |
| ClearToTransmit(int user) const | eTeam | [virtual] |
| colorID | eTeam | [protected] |
| CreatorDescriptor() const | gAITeam | [virtual] |
| DoBroadcastExistence() | nNetObject | [protected] |
| DoDebugPrint() | nNetObject | [static] |
| DoGetMachine() const | nNetObject | [protected, virtual] |
| Dump(tConsole &con) | nNetObject | [virtual] |
| Enemies(eTeam const *team, ePlayerNetID const *player) | eTeam | [static] |
| Enemies(eTeam const *team1, eTeam const *team2) | eTeam | [static] |
| Enforce(int minTeams, int maxTeams, int maxImbalance) | eTeam | [static] |
| EnforceConstraints() | eTeam | [static] |
| enforceRulesOnQuit | eTeam | [static] |
| eTeam() | eTeam | |
| eTeam(nMessage &m) | eTeam | |
| g | eTeam | [protected] |
| G() const | eTeam | [inline] |
| gAITeam(nMessage &m) | gAITeam | |
| gAITeam() | gAITeam | |
| GetAllMembers() const | eTeam | [inline] |
| GetID() | nNetObject | |
| GetMachine() const | nNetObject | [inline] |
| GetObserver() const | nNetObject | |
| GetRefcount() const | nNetObject | |
| HasBeenTransmitted(int user) const | nNetObject | |
| ID() const | nNetObject | [inline] |
| InitAfterCreation() | nNetObject | [virtual] |
| Invite(ePlayerNetID *player) | eTeam | |
| IsHuman() const | gAITeam | [inline, virtual] |
| IsInvited(ePlayerNetID const *player) const | eTeam | |
| IsLocked() const | eTeam | |
| knowsAbout | nNetObject | [protected] |
| listID | eTeam | [protected] |
| locked_ | eTeam | [protected] |
| maxImbalance | eTeam | [static] |
| maxImbalanceLocal | eTeam | [protected] |
| maxPlayers | eTeam | [static] |
| maxPlayersLocal | eTeam | [protected] |
| maxTeams | eTeam | [static] |
| minPlayers | eTeam | [static] |
| minTeams | eTeam | [static] |
| Name() const | eTeam | [inline] |
| name | eTeam | [protected] |
| NameTeamAfterColor(bool wish) | eTeam | |
| NewControlMessage() | nNetObject | [protected] |
| NewTeamAllowed() | eTeam | [static] |
| nNetObject(int owner=-1) | nNetObject | |
| nNetObject(nMessage &m) | nNetObject | |
| NumAIPlayers() const | eTeam | |
| numAIs | eTeam | [protected] |
| NumHumanPlayers() const | eTeam | |
| numHumans | eTeam | [protected] |
| NumPlayers() const | eTeam | [inline] |
| Object(int i) | nNetObject | [protected] |
| ObjectDangerous(int i) | nNetObject | [static] |
| OldestAIPlayer() const | eTeam | |
| OldestHumanPlayer() const | eTeam | |
| OldestPlayer() const | eTeam | |
| Owned() | nNetObject | [inline] |
| Owner() const | nNetObject | [inline] |
| Player(int i) const | eTeam | [inline] |
| PlayerMayJoin(const ePlayerNetID *player) const | gAITeam | [virtual] |
| players | eTeam | [protected] |
| PrintName(tString &s) const | eTeam | [virtual] |
| R() const | eTeam | [inline] |
| r | eTeam | [protected] |
| Ranking(int MAX=6, bool cut=true) | eTeam | [static] |
| RankingGraph(float y, int MAX=6) | eTeam | [static] |
| ReadAll(nMessage &m, bool create) | nNetObject | |
| ReadCreate(nMessage &m, int run) | nNetObject | [virtual] |
| ReadSync(nMessage &m) | eTeam | [virtual] |
| nNetObject::ReadSync(nMessage &m, int run) | nNetObject | [virtual] |
| ReceiveControlNet(nMessage &m) | eTeam | [virtual] |
| Register(const nNetObjectRegistrar &r) | nNetObject | |
| RelabelOnConnect() | nNetObject | [static] |
| Release() | nNetObject | [virtual] |
| ReleaseOwnership() | nNetObject | [virtual] |
| RemovePlayer(ePlayerNetID *player) | eTeam | |
| RequestSync(bool ack=true) | nNetObject | |
| RequestSync(int user, bool ack) | nNetObject | |
| ResetScore() | eTeam | |
| score | eTeam | [protected] |
| Score() const | eTeam | [inline] |
| SetLocked(bool locked) | eTeam | |
| SetScore(int s) | eTeam | |
| Shuffle(int startID, int stopID) | eTeam | |
| SortByScore() | eTeam | [static] |
| SwapPlayers(ePlayerNetID *player1, ePlayerNetID *player2) | eTeam | [static] |
| SwapTeamsNo(int a, int b) | eTeam | [static] |
| SyncAll() | nNetObject | [static] |
| SyncedUser() | nNetObject | [protected, static] |
| SyncIsNew(nMessage &m) | eTeam | [virtual] |
| syncRequested(int user) const | nNetObject | [inline] |
| TakeOwnership() | nNetObject | [virtual] |
| TeamID(void) const | eTeam | [inline] |
| teams | eTeam | [static] |
| UnInvite(ePlayerNetID *player) | eTeam | |
| Update() | eTeam | |
| UpdateAppearance() | eTeam | |
| UpdateProperties() | eTeam | |
| UpdateStaticFlags() | eTeam | [protected, static] |
| WriteAll(nMessage &m, bool create) | nNetObject | |
| WriteCreate(nMessage &m) | eTeam | [virtual] |
| nNetObject::WriteCreate(nMessage &m, int run) | nNetObject | [virtual] |
| WriteSync(nMessage &m) | eTeam | [virtual] |
| nNetObject::WriteSync(nMessage &m, int run) | nNetObject | [virtual] |
| YoungestAIPlayer() const | eTeam | |
| YoungestHumanPlayer() const | eTeam | |
| YoungestPlayer() const | eTeam | |
| ~eTeam() | eTeam | |
| ~nNetObject() | nNetObject | [protected, virtual] |