| AddSensor(const gSensor &sensor, REAL timePenalty, gCycleMovement *thisCycle) | gEnemyInfluence | |
| AddWall(const eWall *wall, eCoord const &point, REAL timePenalty, gCycleMovement *thisCycle) | gEnemyInfluence | |
| AddWall(const gPlayerWall *wall, REAL timeBuilt, gCycleMovement *thisCycle) | gEnemyInfluence | |
| gEnemyInfluence() | gEnemyInfluence | |
| GetEnemy() const | gEnemyInfluence | |
| GetTime() const | gEnemyInfluence | |
| lastEnemyInfluence | gEnemyInfluence | [private] |
| lastTime | gEnemyInfluence | [private] |
1.5.4