AddItem(uMenuItem *item) | uMenu | [inline] |
center | uMenu | [protected] |
Enter() | uMenu | [inline] |
Exit() | uMenu | [inline] |
exitFlag | uMenu | [protected] |
exitToMain | uMenu | [static] |
GenericBackground() | uMenu | [static] |
GetNextSelectable(int start) | uMenu | [protected] |
GetPrevSelectable(int start) | uMenu | [protected] |
gServerMenu(const char *title) | gServerMenu | |
HandleEvent(SDL_Event event) | gServerMenu | [virtual] |
idle | uMenu | [protected, static] |
IdleFunc() | uMenu | [inline] |
IdleInput() | uMenu | [static] |
Item(int i) | uMenu | [inline] |
items | uMenu | [protected] |
MenuActive() | uMenu | [static] |
menuBot | uMenu | [protected] |
menuTop | uMenu | [protected] |
Message(const tOutput &message, const tOutput &interpretation, REAL timeout=-1) | uMenu | [static] |
NumItems() | uMenu | [inline] |
OnEnter() | uMenu | [protected, virtual] |
OnExit() | uMenu | [protected, virtual] |
OnRender() | gServerMenu | [virtual] |
quickexit | uMenu | [static] |
RemoveItem(uMenuItem *item) | uMenu | [inline] |
Render(REAL y, const tString &servername, const tOutput &score, const tOutput &users, const tOutput &ping) | gServerMenu | |
Render(REAL y, const tString &servername, const tString &score, const tString &users, const tString &ping) | gServerMenu | |
RequestSpaceBelow(REAL x) | uMenu | [inline] |
ReverseItems() | uMenu | |
selected | uMenu | [protected] |
SetBot(REAL b) | uMenu | [inline] |
SetCenter(REAL c) | uMenu | [inline] |
SetIdle(FUNCPTR idle_func) | uMenu | [inline, static] |
SetSelected(int s) | uMenu | [inline] |
SetTop(REAL t) | uMenu | [inline] |
sortKey_ | gServerMenu | [private] |
spaceBelow | uMenu | [protected] |
title | uMenu | |
uMenu(const tOutput &t, bool exit_item=true) | uMenu | |
Update() | gServerMenu | |
wrap | uMenu | [static] |
yOffset | uMenu | [protected] |
YPos(int num) | uMenu | [protected] |
~gServerMenu() | gServerMenu | |
~uMenu() | uMenu | [virtual] |