gServerMenu Member List

This is the complete list of members for gServerMenu, including all inherited members.

AddItem(uMenuItem *item)uMenu [inline]
centeruMenu [protected]
Enter()uMenu [inline]
Exit()uMenu [inline]
exitFlaguMenu [protected]
exitToMainuMenu [static]
GenericBackground()uMenu [static]
GetNextSelectable(int start)uMenu [protected]
GetPrevSelectable(int start)uMenu [protected]
gServerMenu(const char *title)gServerMenu
HandleEvent(SDL_Event event)gServerMenu [virtual]
idleuMenu [protected, static]
IdleFunc()uMenu [inline]
IdleInput()uMenu [static]
Item(int i)uMenu [inline]
itemsuMenu [protected]
MenuActive()uMenu [static]
menuBotuMenu [protected]
menuTopuMenu [protected]
Message(const tOutput &message, const tOutput &interpretation, REAL timeout=-1)uMenu [static]
NumItems()uMenu [inline]
OnEnter()uMenu [protected, virtual]
OnExit()uMenu [protected, virtual]
OnRender()gServerMenu [virtual]
quickexituMenu [static]
RemoveItem(uMenuItem *item)uMenu [inline]
Render(REAL y, const tString &servername, const tOutput &score, const tOutput &users, const tOutput &ping)gServerMenu
Render(REAL y, const tString &servername, const tString &score, const tString &users, const tString &ping)gServerMenu
RequestSpaceBelow(REAL x)uMenu [inline]
ReverseItems()uMenu
selecteduMenu [protected]
SetBot(REAL b)uMenu [inline]
SetCenter(REAL c)uMenu [inline]
SetIdle(FUNCPTR idle_func)uMenu [inline, static]
SetSelected(int s)uMenu [inline]
SetTop(REAL t)uMenu [inline]
sortKey_gServerMenu [private]
spaceBelowuMenu [protected]
titleuMenu
uMenu(const tOutput &t, bool exit_item=true)uMenu
Update()gServerMenu
wrapuMenu [static]
yOffsetuMenu [protected]
YPos(int num)uMenu [protected]
~gServerMenu()gServerMenu
~uMenu()uMenu [virtual]


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