color_ | gTextureCycle | [private] |
GetSurface(void) const | rSurfaceTexture | [inline] |
gTextureCycle(rSurface const &surface, const gRealColor &color, bool repx=0, bool repy=0, bool wheel=false) | gTextureCycle | |
LoadAll() | rITexture | [static] |
Loaded() | rISurfaceTexture | [inline] |
OnSelect(bool enforce) | gTextureCycle | [virtual] |
rSurfaceTexture::OnSelect() | rSurfaceTexture | [protected, virtual] |
OnUnload() | rISurfaceTexture | [protected, virtual] |
ProcessImage(SDL_Surface *im) | gTextureCycle | [virtual] |
rISurfaceTexture(int group, bool repx=0, bool repy=0, bool storeAlpha=false) | rISurfaceTexture | |
rITexture() | rITexture | [protected] |
rSurfaceTexture(int group, rSurface const &surface, bool repx=0, bool repy=0, bool storeAlpha=false) | rSurfaceTexture | |
s_reportErrors_ | rISurfaceTexture | [protected, static] |
Select(bool enforce=false) | rITexture | [inline] |
storageHack_ | rISurfaceTexture | [static] |
StoreAlpha() | rISurfaceTexture | [protected] |
Unload() | rITexture | [inline] |
UnloadAll() | rITexture | [static] |
Upload(rSurface &surface) | rISurfaceTexture | [protected] |
wheel | gTextureCycle | [private] |
~rISurfaceTexture() | rISurfaceTexture | [virtual] |
~rITexture()=0 | rITexture | [pure virtual] |
~rSurfaceTexture() | rSurfaceTexture | [virtual] |