| ALPHA_BLEND enum value | rRenderer | |
| ALPHA_TEST enum value | rRenderer | |
| BACKFACE_CULL enum value | rRenderer | |
| BeginLineLoop() | glRenderer | [inline, virtual] |
| BeginLines() | glRenderer | [inline, virtual] |
| BeginLineStrip() | glRenderer | [inline, virtual] |
| BeginPrimitive(GLenum p, bool forceEnd=false) | glRenderer | [inline, private] |
| BeginQuads() | glRenderer | [inline, virtual] |
| BeginQuadStrip() | glRenderer | [inline, virtual] |
| BeginTriangleFan() | glRenderer | [inline, virtual] |
| BeginTriangles() | glRenderer | [inline, virtual] |
| BeginTriangleStrip() | glRenderer | [inline, virtual] |
| ChangeFlags(int before, int after) const | rRenderer | [protected] |
| Color(REAL r, REAL g, REAL b) | glRenderer | [inline, virtual] |
| Color(REAL r, REAL g, REAL b, REAL a) | glRenderer | [inline, virtual] |
| DEPTH_TEST enum value | rRenderer | |
| End(bool force=true) | glRenderer | [inline, virtual] |
| flag enum name | rRenderer | |
| FLAG_END enum value | rRenderer | |
| flagstack | rRenderer | [protected] |
| forceglEnd | glRenderer | [private] |
| glRenderer() | glRenderer | [inline] |
| IdentityMatrix() | glRenderer | [inline, virtual] |
| lastMatrix | glRenderer | [private] |
| lastPrimitive | glRenderer | [private] |
| Line(REAL x1, REAL y1, REAL z1, REAL x2, REAL y2, REAL z2) | glRenderer | [inline, virtual] |
| MatrixMode(GLenum mm) | glRenderer | [inline, private] |
| ModelMatrix() | glRenderer | [inline, virtual] |
| MultMatrix(REAL mdata[4][4]) | glRenderer | [inline, virtual] |
| PopFlags() | rRenderer | |
| PopMatrix() | glRenderer | [inline, virtual] |
| ProjMatrix() | glRenderer | [inline, virtual] |
| PushFlags() | rRenderer | |
| PushMatrix() | glRenderer | [inline, virtual] |
| ReallySetFlag(flag f, bool c) | glRenderer | [inline, virtual] |
| rRenderer() | rRenderer | |
| ScaleMatrix(REAL f) | glRenderer | [inline, virtual] |
| ScaleMatrix(REAL f1, REAL f2, REAL f3) | glRenderer | [inline, virtual] |
| SetFlag(flag f, bool c) | rRenderer | |
| SMOOTH_SHADE enum value | rRenderer | |
| stackpos | rRenderer | [protected] |
| TexCoord(REAL u, REAL v) | glRenderer | [inline, virtual] |
| TexCoord(REAL u, REAL v, REAL w) | glRenderer | [inline, virtual] |
| TexCoord(REAL u, REAL v, REAL w, REAL t) | glRenderer | [inline, virtual] |
| TexMatrix() | glRenderer | [inline, virtual] |
| TexVertex(REAL x, REAL y, REAL z, REAL u, REAL v) | glRenderer | [inline, virtual] |
| TranslateMatrix(REAL x1, REAL x2, REAL x3) | glRenderer | [inline, virtual] |
| Vertex(REAL x, REAL y) | glRenderer | [inline, virtual] |
| Vertex(REAL x, REAL y, REAL z) | glRenderer | [inline, virtual] |
| Vertex(REAL x, REAL y, REAL z, REAL w) | glRenderer | [inline, virtual] |
| Vertex3(REAL *x) | glRenderer | [inline, virtual] |
| Z_OFFSET enum value | rRenderer | |
| ~glRenderer() | glRenderer | [inline, virtual] |
| ~rRenderer() | rRenderer | [virtual] |