addEffector(zEffectorPtr newEffector) | zSelector | [inline] |
apply(gVectorExtra< nNetObjectID > &owners, gVectorExtra< nNetObjectID > &teamOwners, gCycle *triggerer) | zSelector | |
copy(void) const | zSelectorAnotherTeammateDead | [virtual] |
count | zSelector | [protected] |
create() | zSelectorAnotherTeammateDead | [static] |
effectors | zSelector | [protected] |
getAllValid(std::vector< ePlayerNetID * > &results, std::vector< ePlayerNetID * > const &sources, LivingStatus living) | zSelector | [protected] |
operator=(zSelectorAnotherTeammateDead const &other) | zSelectorAnotherTeammateDead | |
zSelector::operator=(zSelector const &other) | zSelector | |
pickOne(std::vector< T > const &sources) | zSelector | [inline, protected] |
select(gVectorExtra< nNetObjectID > &owners, gVectorExtra< nNetObjectID > &teamOwners, gCycle *triggerer) | zSelectorAnotherTeammateDead | [virtual] |
setCount(int _count) | zSelector | [inline] |
zSelector() | zSelector | |
zSelector(zSelector const &other) | zSelector | |
zSelectorAnotherTeammateDead() | zSelectorAnotherTeammateDead | |
zSelectorAnotherTeammateDead(zSelectorAnotherTeammateDead const &other) | zSelectorAnotherTeammateDead | |
~zSelector() | zSelector | [inline, virtual] |
~zSelectorAnotherTeammateDead() | zSelectorAnotherTeammateDead | [inline, virtual] |