| addEffector(zEffectorPtr newEffector) | zSelector | [inline] |
| apply(gVectorExtra< nNetObjectID > &owners, gVectorExtra< nNetObjectID > &teamOwners, gCycle *triggerer) | zSelector | |
| copy(void) const | zSelectorAnyDead | [virtual] |
| count | zSelector | [protected] |
| create() | zSelectorAnyDead | [static] |
| effectors | zSelector | [protected] |
| getAllValid(std::vector< ePlayerNetID * > &results, std::vector< ePlayerNetID * > const &sources, LivingStatus living) | zSelector | [protected] |
| operator=(zSelectorAnyDead const &other) | zSelectorAnyDead | |
| zSelector::operator=(zSelector const &other) | zSelector | |
| pickOne(std::vector< T > const &sources) | zSelector | [inline, protected] |
| select(gVectorExtra< nNetObjectID > &owners, gVectorExtra< nNetObjectID > &teamOwners, gCycle *triggerer) | zSelectorAnyDead | [virtual] |
| setCount(int _count) | zSelector | [inline] |
| zSelector() | zSelector | |
| zSelector(zSelector const &other) | zSelector | |
| zSelectorAnyDead() | zSelectorAnyDead | |
| zSelectorAnyDead(zSelectorAnyDead const &other) | zSelectorAnyDead | |
| ~zSelector() | zSelector | [inline, virtual] |
| ~zSelectorAnyDead() | zSelectorAnyDead | [inline, virtual] |
1.5.4