00001 /* 00002 00003 ************************************************************************* 00004 00005 ArmageTron -- Just another Tron Lightcycle Game in 3D. 00006 Copyright (C) 2008 Manuel Moos (manuel@moosnet.de) 00007 00008 ************************************************************************** 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 00024 *************************************************************************** 00025 00026 */ 00027 00028 #include "gFriends.h" 00029 #include "uMenu.h" 00030 #include <memory> 00031 00032 static bool sg_enableFriends = false; 00033 static tConfItem< bool > sg_enableFriendsConf( "ENABLE_FRIENDS", sg_enableFriends ); 00034 00035 static gFriends sg_friends; 00036 00037 gFriends::gFriends() 00038 { 00039 tString name; 00040 for(int i = MAX_FRIENDS-1; i>=0; i--) 00041 { 00042 name = "FRIEND_"; 00043 name << (i + 1); 00044 confItems[i] = std::auto_ptr< tConfItemLine >( tNEW(tConfItemLine) (tConfItemLine(name, friends[i]))); 00045 } 00046 } 00047 00048 void gFriends::FriendsMenu( void ) 00049 { 00050 uMenu net_menu("$friends_menu"); 00051 00052 uMenuItemToggle friends_enable (&net_menu, "$friends_enable", "$friends_enable_help", sg_enableFriends); 00053 00054 tString name; 00055 for (int i = MAX_FRIENDS-1; i>=0; i--) 00056 { 00057 name = tOutput("$friend_word"); 00058 name << " " << (i + 1); 00059 tNEW(uMenuItemString) (uMenuItemString(&net_menu, name, "$friend_help", sg_friends.friends[i])); 00060 } 00061 00062 net_menu.Enter(); 00063 } 00064 00065 bool getFriendsEnabled() 00066 { 00067 return sg_enableFriends; 00068 } 00069 00070 void FriendsToggle() 00071 { 00072 if (sg_enableFriends) 00073 sg_enableFriends = false; 00074 else 00075 sg_enableFriends = true; 00076 } 00077 00078 tString* getFriends() 00079 { 00080 return sg_friends.friends; 00081 }