src/render/rColor.h

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00001 /*
00002 
00003 *************************************************************************
00004 
00005 ArmageTron -- Just another Tron Lightcycle Game in 3D.
00006 Copyright (C) 2000  Manuel Moos (manuel@moosnet.de)
00007 
00008 **************************************************************************
00009 
00010 This program is free software; you can redistribute it and/or
00011 modify it under the terms of the GNU General Public License
00012 as published by the Free Software Foundation; either version 2
00013 of the License, or (at your option) any later version.
00014 
00015 This program is distributed in the hope that it will be useful,
00016 but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 GNU General Public License for more details.
00019 
00020 You should have received a copy of the GNU General Public License
00021 along with this program; if not, write to the Free Software
00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00023   
00024 ***************************************************************************
00025 
00026 */
00027 
00028 #ifndef ArmageTron_rCOLOR_H
00029 #define ArmageTron_rCOLOR_H
00030 
00031 #include "rRender.h"
00032 
00033 #include "defs.h"
00034 #include "tColor.h"
00035 
00037 struct rColor: public tColor
00038 {
00039 public:
00040     rColor():tColor() {}       
00041     rColor( REAL r, REAL g, REAL b, REAL a = 1 )      
00042             :tColor(r,g,b,a) {}
00043     ~rColor(){}                         
00044 #ifndef DEDICATED
00046     void Apply(void) const
00047         {Color(r_,g_,b_,a_);}
00048 #else
00049     void Apply(void) const {};
00050 #endif
00051 protected:
00052 private:
00053 };
00054 
00055 #endif
00056 

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