src/tools/tEventQueue.cpp

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00001 /*
00002 
00003 *************************************************************************
00004 
00005 ArmageTron -- Just another Tron Lightcycle Game in 3D.
00006 Copyright (C) 2000  Manuel Moos (manuel@moosnet.de)
00007 
00008 **************************************************************************
00009 
00010 This program is free software; you can redistribute it and/or
00011 modify it under the terms of the GNU General Public License
00012 as published by the Free Software Foundation; either version 2
00013 of the License, or (at your option) any later version.
00014 
00015 This program is distributed in the hope that it will be useful,
00016 but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 GNU General Public License for more details.
00019 
00020 You should have received a copy of the GNU General Public License
00021 along with this program; if not, write to the Free Software
00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00023   
00024 ***************************************************************************
00025 
00026 */
00027 
00028 #include "tEventQueue.h"
00029 
00030 /* ************************
00031    the Event Queue:
00032    ************************ */
00033 
00034 
00035 tEventQueue::~tEventQueue(){
00036     for(int i=Len()-1;i>=0;i--)
00037         delete Events(i);
00038 }
00039 
00040 void tEventQueue::Timestep(REAL time){
00041     tEvent *e;
00042     // process the bottom of the heap as long as there is work to do there:
00043     while(Len() && (e=Events(0))->Val() < time){
00044 
00045     #ifdef EVENT_DEB
00046         CheckHeap();
00047     #endif
00048 
00049         if (e->Check(time))
00050             Replace(e); // location of e may have changed
00051         else
00052         {
00053             Remove(e);
00054             delete e;
00055         }
00056     }
00057 
00058 #ifdef EVENT_DEB
00059     CheckHeap();
00060 #endif
00061 }
00062 
00063 
00064 
00065 /* ************************
00066    Events:
00067    ************************ */
00068 
00069 tEvent::~tEvent(){}
00070 
00071 //tEventQueue *tEvent::Queue(){return static_cast<tEventQueue*>(Heap());}
00072 // in wich queue are we?

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