00001 /* 00002 00003 ************************************************************************* 00004 00005 ArmageTron -- Just another Tron Lightcycle Game in 3D. 00006 Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) 00007 00008 ************************************************************************** 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 00024 *************************************************************************** 00025 00026 */ 00027 00028 #ifndef ArmageTron_MATH_H 00029 #define ArmageTron_MATH_H 00030 00031 //includes math headers 00032 #include <math.h> 00033 00034 #ifdef WIN32 00035 #include <float.h> 00036 #define finite _finite 00037 #define copysign _copysign 00038 #endif 00039 00040 #ifdef SOLARIS 00041 #include <ieeefp.h> 00042 #endif 00043 00044 inline bool good( REAL f ) 00045 { 00046 return finite( f ); 00047 } 00048 00049 static inline bool clamp(REAL &c, REAL min, REAL max){ 00050 tASSERT(min <= max); 00051 00052 if (!finite(c)) 00053 { 00054 c = 0; 00055 return true; 00056 } 00057 00058 if (c<min) 00059 { 00060 c = min; 00061 return true; 00062 } 00063 00064 if (c>max) 00065 { 00066 c = max; 00067 return true; 00068 } 00069 00070 return false; 00071 } 00072 00073 #endif