src/ui/uInputQueue.h

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00001 /*
00002 
00003 *************************************************************************
00004 
00005 ArmageTron -- Just another Tron Lightcycle Game in 3D.
00006 Copyright (C) 2000  Manuel Moos (manuel@moosnet.de)
00007 
00008 **************************************************************************
00009 
00010 This program is free software; you can redistribute it and/or
00011 modify it under the terms of the GNU General Public License
00012 as published by the Free Software Foundation; either version 2
00013 of the License, or (at your option) any later version.
00014 
00015 This program is distributed in the hope that it will be useful,
00016 but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 GNU General Public License for more details.
00019 
00020 You should have received a copy of the GNU General Public License
00021 along with this program; if not, write to the Free Software
00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00023 
00024 ***************************************************************************
00025 
00026 */
00027 
00028 #ifndef ArmageTron_INPUT_QUEUE_H
00029 #define ArmageTron_INPUT_QUEUE_H
00030 
00031 
00032 #include "defs.h"
00033 #include "rSDL.h"
00034 
00035 void su_FetchAndStoreSDLInput();
00036 
00037 bool su_StoreSDLEvent(const SDL_Event &tEvent);    
00038 bool su_GetSDLInput(SDL_Event &tEvent,REAL &time); 
00039 
00041 class uInputProcessGuard
00042 {
00043 public:
00044     uInputProcessGuard();  
00045     ~uInputProcessGuard(); 
00046 };
00047 
00049 class uInputScrambler
00050 {
00051     static int scrambled_;
00052 public:
00053     uInputScrambler();  
00054     ~uInputScrambler(); 
00055 
00056     static bool Scrambled();
00057 };
00058 
00059 inline bool su_GetSDLInput(SDL_Event &tEvent){
00060     REAL dummy;
00061     return su_GetSDLInput(tEvent,dummy);
00062 }
00063 
00064 extern bool su_prefetchInput;
00065 extern bool su_contInput;
00066 
00067 int su_InputThread(void *);
00068 
00069 class su_TimerCallback{
00070 public:
00071     virtual REAL GetTime()=0;
00072     su_TimerCallback();
00073     virtual ~su_TimerCallback();
00074 };
00075 
00076 #endif
00077 

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