00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * EnergyBar. 00020 *****************************************************************************/ 00021 00022 #ifndef __ENERGYBAR_H__ 00023 #define __ENERGYBAR_H__ 00024 00025 #include "../gui/progress_bar.h" 00026 00027 class EnergyBar : public ProgressBar { 00028 public: 00029 static const int NB_OF_ENERGY_COLOR = 6; 00030 Color colors_value[NB_OF_ENERGY_COLOR]; 00031 00032 public: 00033 EnergyBar(); 00034 void Actu(long val); 00035 Color GetColorValue(long app_energy) const; 00036 }; 00037 00038 #endif