00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Petrol barrels 00020 *****************************************************************************/ 00021 00022 #ifndef BARREL_H 00023 #define BARREL_H 00024 00025 #include "physical_obj.h" 00026 #include "../graphic/sprite.h" 00027 00028 00029 class PetrolBarrel : public PhysicalObj 00030 { 00031 Sprite* img; 00032 public: 00033 PetrolBarrel(); 00034 ~PetrolBarrel(); 00035 void Draw(); 00036 void Refresh(); 00037 protected: 00038 void SignalGhostState(bool was_already_dead); 00039 }; 00040 00041 #endif /* BARREL_H */