00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Simple button 00020 *****************************************************************************/ 00021 00022 #ifndef GUI_BUTTON_H 00023 #define GUI_BUTTON_H 00024 00025 #include "../include/base.h" 00026 #include "../graphic/sprite.h" 00027 #include "../tool/resource_manager.h" 00028 #include "widget.h" 00029 00030 class Button : public Widget 00031 { 00032 protected: 00033 bool img_scale; 00034 Sprite *image; 00035 00036 public: 00037 Button (const Rectanglei &rect, 00038 const Profile *res_profile, const std::string& resource_id, 00039 bool img_scale = true); 00040 Button (const Point2i &position, 00041 const Profile *res_profile, const std::string& resource_id, 00042 bool img_scale = false); 00043 virtual ~Button(); 00044 00045 virtual void Draw(const Point2i &mousePosition, Surface& surf) const; 00046 virtual void SetSizePosition(const Rectanglei &rect); 00047 00048 Sprite* GetSprite() { return image; }; 00049 }; 00050 00051 #endif