00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Button with text. 00020 *****************************************************************************/ 00021 00022 #include "button_text.h" 00023 #include "include/app.h" 00024 00025 ButtonText::~ButtonText(){ 00026 delete text; 00027 } 00028 00029 ButtonText::ButtonText(Point2i position, 00030 const Profile *res_profile, const std::string& resource_id, 00031 const std::string &new_text, Font *font) 00032 : Button(position, res_profile, resource_id) 00033 { 00034 text = new Text(new_text, white_color, font); 00035 } 00036 00037 void ButtonText::Draw(const Point2i &mousePosition, Surface& surf) const 00038 { 00039 Point2i textPosition = position + size/2; 00040 00041 Button::Draw(mousePosition, surf); 00042 text->DrawCenter(textPosition); 00043 } 00044 00045