src/gui/button_text.h

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00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Button with text.
00020  *****************************************************************************/
00021 
00022 #ifndef BUTTON_TEXT_H
00023 #define BUTTON_TEXT_H
00024 
00025 #include "button.h"
00026 #include "../graphic/text.h"
00027 
00028 class ButtonText : public Button
00029 {
00030 private:
00031   Text *text;
00032    
00033 public:
00034   ButtonText(Point2i position,
00035               const Profile *res_profile, const std::string& resource_id,
00036               const std::string &new_text, Font *font);
00037   ~ButtonText();
00038 
00039   void Draw(const Point2i &mousePosition, Surface& surf) const; 
00040 };
00041 
00042 #endif

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