00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Camera : follow an object, center on it or follow mouse interaction. 00020 *****************************************************************************/ 00021 00022 #ifndef SCROLLING_H 00023 #define SCROLLING_H 00024 00025 #include "../include/base.h" 00026 #include "../object/physical_obj.h" 00027 #include "../tool/point.h" 00028 #include "../tool/rectangle.h" 00029 00030 class Camera : public Rectanglei{ 00031 public: 00032 bool auto_crop; 00033 00034 private: 00035 PhysicalObj* followed_object; 00036 bool throw_camera; 00037 bool follow_closely; 00038 00039 public: 00040 Camera(); 00041 00042 // set camera to position 00043 void SetXY(Point2i pos); 00044 void SetXYabs(int x, int y); 00045 void SetXYabs(const Point2i &pos); 00046 00047 // Auto crop on an object 00048 void FollowObject (PhysicalObj *obj, 00049 bool follow, bool center_on, 00050 bool force_center_on_object=false); 00051 void StopFollowingObj (PhysicalObj* obj); 00052 00053 bool IsVisible(const PhysicalObj &obj); 00054 00055 void Refresh(); 00056 00057 bool HasFixedX() const; 00058 bool HasFixedY() const; 00059 Point2i FreeDegrees() const; 00060 Point2i NonFreeDegrees() const; 00061 00062 void CenterOn(const PhysicalObj &obj); 00063 void CenterOnFollowedObject(); 00064 void AutoCrop(); 00065 void SetAutoCrop(bool crop); 00066 bool IsAutoCrop() const; 00067 void SetCloseFollowing(bool close); 00068 }; 00069 00070 extern Camera camera; 00071 00072 #endif