| __sig_cancel() | GameMenu | [private, virtual] |
| __sig_ok() | GameMenu | [private, virtual] |
| actions | Menu | |
| b_cancel | Menu | [protected] |
| b_ok | Menu | [protected] |
| close_menu | Menu | [protected] |
| Display(const Point2i &mousePosition) | Menu | [protected] |
| Draw(const Point2i &mousePosition) | GameMenu | [private, virtual] |
| DrawBackground(const Point2i &mousePosition) | Menu | [protected, virtual] |
| game_options | GameMenu | [private] |
| GameMenu() | GameMenu | |
| key_cancel() | Menu | [inline, protected, virtual] |
| key_ok() | Menu | [inline, protected, virtual] |
| map_box | GameMenu | [private] |
| Menu(char *bg, t_action actions=vOkCancel) | Menu | |
| OnClic(const Point2i &mousePosition, int button) | GameMenu | [private, virtual] |
| opt_duration_turn | GameMenu | [private] |
| opt_energy_ini | GameMenu | [private] |
| opt_scroll_on_border | GameMenu | [private] |
| Redraw(const Rectanglei &rect, Surface &surf) | Menu | [virtual] |
| Run() | Menu | |
| SaveOptions() | GameMenu | [private] |
| SetActionButtonsXY(int x, int y) | Menu | [protected] |
| sig_cancel() | Menu | [protected, virtual] |
| sig_ok() | Menu | [protected, virtual] |
| team_box | GameMenu | [private] |
| widgets | Menu | |
| ~Container() | Container | [inline, virtual] |
| ~GameMenu() | GameMenu | |
| ~Menu() | Menu | [virtual] |