GameMenu Member List

This is the complete list of members for GameMenu, including all inherited members.

__sig_cancel()GameMenu [private, virtual]
__sig_ok()GameMenu [private, virtual]
actionsMenu
b_cancelMenu [protected]
b_okMenu [protected]
close_menuMenu [protected]
Display(const Point2i &mousePosition)Menu [protected]
Draw(const Point2i &mousePosition)GameMenu [private, virtual]
DrawBackground(const Point2i &mousePosition)Menu [protected, virtual]
game_optionsGameMenu [private]
GameMenu()GameMenu
key_cancel()Menu [inline, protected, virtual]
key_ok()Menu [inline, protected, virtual]
map_boxGameMenu [private]
Menu(char *bg, t_action actions=vOkCancel)Menu
OnClic(const Point2i &mousePosition, int button)GameMenu [private, virtual]
opt_duration_turnGameMenu [private]
opt_energy_iniGameMenu [private]
opt_scroll_on_borderGameMenu [private]
Redraw(const Rectanglei &rect, Surface &surf)Menu [virtual]
Run()Menu
SaveOptions()GameMenu [private]
SetActionButtonsXY(int x, int y)Menu [protected]
sig_cancel()Menu [protected, virtual]
sig_ok()Menu [protected, virtual]
team_boxGameMenu [private]
widgetsMenu
~Container()Container [inline, virtual]
~GameMenu()GameMenu
~Menu()Menu [virtual]


Generated on Mon Jan 1 13:49:57 2007 for Wormux by  doxygen 1.4.7