GameMode Member List

This is the complete list of members for GameMode, including all inherited members.

allow_character_selectionGameMode
AllowCharacterSelection() const GameMode
ALWAYSGameMode [static]
barrel_explosion_cfgGameMode
BEFORE_FIRST_ACTIONGameMode [static]
BEFORE_FIRST_ACTION_AND_END_TURNGameMode [static]
bonus_box_explosion_cfgGameMode
CHANGE_ON_END_TURNGameMode [static]
characterGameMode
damage_per_fall_unitGameMode
damage_per_turn_during_death_modeGameMode
death_explosion_cfgGameMode
duration_before_death_modeGameMode
duration_exchange_playerGameMode
duration_move_playerGameMode
duration_turnGameMode
GameMode()GameMode [private]
GetInstance()GameMode [static]
gravityGameMode
Load(const std::string &mode)GameMode
LoadXml(xmlpp::Element *xml)GameMode [protected]
m_currentGameMode [private]
max_charactersGameMode
max_teamsGameMode
NEVERGameMode [static]
safe_fallGameMode
singletonGameMode [private, static]


Generated on Mon Jan 1 13:50:31 2007 for Wormux by  doxygen 1.4.7