Ground Member List

This is the complete list of members for Ground, including all inherited members.

CheckEmptyTiles()Tile
Clamp(const Point2i &v) const Tile [protected]
Clip(const rectangle &cr)rectangle< T > [inline]
Contains(const Vector2< T > p) const rectangle< T > [inline]
Contains(const rectangle< T > &r2) const rectangle< T > [inline]
Dig(const Point2i &position, const Surface &provider)Tile
Dig(const Point2i &center, const uint radius)Tile
Draw()Ground
DrawTile()Tile
DrawTile_Clipped(Rectanglei clip_rectangle) const Tile
EstOuvert() const Ground [inline]
Free()Ground [inline]
FreeMem()Tile [protected]
GetAlpha(const Point2i &pos) const Tile
GetBottomLeftPoint() const rectangle< T > [inline]
GetBottomRightPoint() const rectangle< T > [inline]
GetPart(Rectanglei &rec)Tile
GetPosition() const rectangle< T > [inline]
GetPositionX() const rectangle< T > [inline]
GetPositionY() const rectangle< T > [inline]
GetRectangle() const rectangle< T > [inline]
GetSize() const rectangle< T > [inline]
GetSizeX() const rectangle< T > [inline]
GetSizeY() const rectangle< T > [inline]
GetTopLeftPoint() const rectangle< T > [inline]
GetTopRightPoint() const rectangle< T > [inline]
Ground()Ground
Init()Ground
InitTile(const Point2i &pSize)Tile [protected]
Intersect(const rectangle< T > &r2) const rectangle< T > [inline]
IsEmpty(const Point2i &pos)Ground
IsSizeZero() const rectangle< T > [inline]
itemTile [protected]
lastPosGround [private]
LoadImage(Surface &ground_surface)Tile
MergeSprite(const Point2i &position, Surface &provider)Tile
nbCellsTile [protected]
nbr_cellTile [protected]
ouvertGround [private]
PointContigu(int x, int y, int &p_x, int &p_y, int pas_bon_x, int pas_bon_y)Ground [private]
positionrectangle< T > [protected]
PutSprite(const Point2i pos, Sprite *spr)Tile
rectangle()rectangle< T > [inline]
rectangle(T x, T y, T width, T height)rectangle< T > [inline]
rectangle(Vector2< T > thePosition, Vector2< T > theSize)rectangle< T > [inline]
RedrawParticleList(std::list< Rectanglei > &list)Ground
Reset()Ground
SetPosition(T x, T y)rectangle< T > [inline]
SetPosition(const Vector2< T > &newPos)rectangle< T > [inline]
SetPositionX(T x)rectangle< T > [inline]
SetPositionY(T y)rectangle< T > [inline]
SetSize(T sizeX, T sizeY)rectangle< T > [inline]
SetSize(Vector2< T > newSize)rectangle< T > [inline]
SetSizeX(T sizeX)rectangle< T > [inline]
SetSizeY(T sizeY)rectangle< T > [inline]
sizerectangle< T > [protected]
Tangeante(int x, int y)Ground
Tile()Tile
~Tile()Tile


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