| author_info1 | Map | [private] |
| author_info2 | Map | [private] |
| Dig(const Point2i position, const Surface &alpha_sur) | Map | |
| Dig(const Point2i center, const uint radius) | Map | |
| Draw() | Map | |
| DrawAuthorName() | Map | |
| DrawSky() | Map | |
| DrawWater() | Map | |
| dst_min_entre_vers | Map | |
| EstDansVide(int x, int y) | Map | |
| EstDansVide_bas(const PhysicalObj &obj, int dx, int dy) | Map | |
| EstDansVide_haut(const PhysicalObj &obj, int dx, int dy) | Map | |
| EstHorsMonde(const Point2i &pos) const | Map | |
| EstHorsMondeX(int x) const | Map | |
| EstHorsMondeXlarg(int x, uint larg) const | Map | |
| EstHorsMondeXY(int x, int y) const | Map | |
| EstHorsMondeY(int x) const | Map | |
| EstHorsMondeYhaut(int x, uint haut) const | Map | |
| EstOuvert() const | Map | [inline] |
| FreeMem() | Map | |
| GetHeight() const | Map | [inline] |
| GetSize() const | Map | [inline] |
| GetWidth() const | Map | [inline] |
| ground | Map | |
| IsInVacuum_left(const PhysicalObj &obj, int dx, int dy) | Map | |
| IsInVacuum_right(const PhysicalObj &obj, int dx, int dy) | Map | |
| LigneH_EstDansVide(int left, int y, int right) | Map | |
| LigneV_EstDansVide(int x, int top, int bottom) | Map | |
| Map() | Map | |
| MergeSprite(const Point2i pos, Sprite *spr) | Map | |
| OptimizeCache(std::list< Rectanglei > &rectangleCache) | Map | [private] |
| ParanoiacRectIsInVacuum(const Rectanglei &rect) | Map | |
| PutSprite(const Point2i pos, Sprite *spr) | Map | |
| RectEstDansVide(const Rectanglei &rect) | Map | |
| Refresh() | Map | |
| Reset() | Map | |
| sky | Map | |
| SwitchDrawingCache() | Map | [private] |
| SwitchDrawingCacheParticles() | Map | [private] |
| to_redraw | Map | |
| to_redraw_now | Map | |
| to_redraw_particles | Map | |
| to_redraw_particles_now | Map | |
| ToRedrawOnMap(Rectanglei r) | Map | |
| ToRedrawOnScreen(Rectanglei r) | Map | |
| water | Map | |
| ~Map() | Map | |