author_info1 | Map | [private] |
author_info2 | Map | [private] |
Dig(const Point2i position, const Surface &alpha_sur) | Map | |
Dig(const Point2i center, const uint radius) | Map | |
Draw() | Map | |
DrawAuthorName() | Map | |
DrawSky() | Map | |
DrawWater() | Map | |
dst_min_entre_vers | Map | |
EstDansVide(int x, int y) | Map | |
EstDansVide_bas(const PhysicalObj &obj, int dx, int dy) | Map | |
EstDansVide_haut(const PhysicalObj &obj, int dx, int dy) | Map | |
EstHorsMonde(const Point2i &pos) const | Map | |
EstHorsMondeX(int x) const | Map | |
EstHorsMondeXlarg(int x, uint larg) const | Map | |
EstHorsMondeXY(int x, int y) const | Map | |
EstHorsMondeY(int x) const | Map | |
EstHorsMondeYhaut(int x, uint haut) const | Map | |
EstOuvert() const | Map | [inline] |
FreeMem() | Map | |
GetHeight() const | Map | [inline] |
GetSize() const | Map | [inline] |
GetWidth() const | Map | [inline] |
ground | Map | |
IsInVacuum_left(const PhysicalObj &obj, int dx, int dy) | Map | |
IsInVacuum_right(const PhysicalObj &obj, int dx, int dy) | Map | |
LigneH_EstDansVide(int left, int y, int right) | Map | |
LigneV_EstDansVide(int x, int top, int bottom) | Map | |
Map() | Map | |
MergeSprite(const Point2i pos, Sprite *spr) | Map | |
OptimizeCache(std::list< Rectanglei > &rectangleCache) | Map | [private] |
ParanoiacRectIsInVacuum(const Rectanglei &rect) | Map | |
PutSprite(const Point2i pos, Sprite *spr) | Map | |
RectEstDansVide(const Rectanglei &rect) | Map | |
Refresh() | Map | |
Reset() | Map | |
sky | Map | |
SwitchDrawingCache() | Map | [private] |
SwitchDrawingCacheParticles() | Map | [private] |
to_redraw | Map | |
to_redraw_now | Map | |
to_redraw_particles | Map | |
to_redraw_particles_now | Map | |
ToRedrawOnMap(Rectanglei r) | Map | |
ToRedrawOnScreen(Rectanglei r) | Map | |
water | Map | |
~Map() | Map | |