| Finish() | SpriteAnimation | |
| finished | SpriteAnimation | [private] |
| frame_delta | SpriteAnimation | [private] |
| GetShowOnFinish() const | SpriteAnimation | |
| IsFinished() const | SpriteAnimation | |
| last_update | SpriteAnimation | [private] |
| loop | SpriteAnimation | [private] |
| pingpong | SpriteAnimation | [private] |
| SetLoopMode(bool enable) | SpriteAnimation | |
| SetPingPongMode(bool enable) | SpriteAnimation | |
| SetPlayBackward(bool enable) | SpriteAnimation | |
| SetShowOnFinish(SpriteShowOnFinish show) | SpriteAnimation | |
| SetSpeedFactor(float nv_speed) | SpriteAnimation | |
| show_blank enum value | SpriteAnimation | |
| show_first_frame enum value | SpriteAnimation | |
| show_last_frame enum value | SpriteAnimation | |
| show_on_finish | SpriteAnimation | [private] |
| speed_factor | SpriteAnimation | [private] |
| sprite | SpriteAnimation | [private] |
| SpriteAnimation(Sprite &sprite) | SpriteAnimation | |
| SpriteAnimation(const SpriteAnimation &other, Sprite &sprite) | SpriteAnimation | |
| SpriteShowOnFinish enum name | SpriteAnimation | |
| Start() | SpriteAnimation | |
| Update() | SpriteAnimation |
1.4.7