DisableLastFrameCache() | SpriteCache | |
EnableFlippingCache(std::vector< SpriteFrame > &frames) | SpriteCache | |
EnableLastFrameCache() | SpriteCache | |
EnableRotationCache(std::vector< SpriteFrame > &frames, unsigned int cache_size) | SpriteCache | |
frames | SpriteCache | |
have_flipping_cache | SpriteCache | |
have_lastframe_cache | SpriteCache | |
have_rotation_cache | SpriteCache | |
InvalidLastFrame() | SpriteCache | |
last_frame | SpriteCache | |
rotation_cache_size | SpriteCache | |
sprite | SpriteCache | [private] |
SpriteCache(Sprite &sprite) | SpriteCache | [explicit] |