ClockMin() | Time | |
ClockSec() | Time | |
Continue() | Time | |
current_time | Time | [private] |
delta_t | Time | [private] |
GetDelta() const | Time | |
GetInstance() | Time | [static] |
GetString() | Time | |
is_game_paused | Time | [private] |
IsGamePaused() const | Time | |
max_time | Time | [private] |
Pause() | Time | |
Read() const | Time | |
ReadMin() const | Time | |
ReadSec() const | Time | |
Refresh() | Time | |
RefreshMaxTime(uint updated_max_time) | Time | |
Reset() | Time | |
singleton | Time | [private, static] |
Time() | Time | [private] |