AddTag(long val, const Color &coul) | ProgressBar | |
background_color | ProgressBar | |
border_color | ProgressBar | |
Draw() const | ProgressBar | |
DrawXY(const Point2i &pos) const | ProgressBar | |
GetHeight() const | ProgressBar | [inline] |
GetMaxVal() const | ProgressBar | [inline] |
GetSize() const | ProgressBar | [inline] |
GetVal() const | ProgressBar | [inline] |
GetWidth() const | ProgressBar | [inline] |
image | ProgressBar | |
InitPos(uint x, uint y, uint larg, uint haut) | ProgressBar | |
InitVal(long val, long min, long max, enum orientation orientation=PROG_BAR_HORIZONTAL) | ProgressBar | |
orientation enum name | ProgressBar | |
PROG_BAR_HORIZONTAL enum value | ProgressBar | |
PROG_BAR_VERTICAL enum value | ProgressBar | |
ProgressBar() | ProgressBar | |
ResetTag() | ProgressBar | |
SetBackgroundColor(Color color) | ProgressBar | |
SetBorderColor(Color color) | ProgressBar | |
SetReferenceValue(bool use, long value=0) | ProgressBar | |
SetValueColor(Color color) | ProgressBar | |
UpdateValue(long val) | ProgressBar | |
value_color | ProgressBar | |
visible | WeaponStrengthBar |