| AddTag(long val, const Color &coul) | ProgressBar | |
| background_color | ProgressBar | |
| border_color | ProgressBar | |
| Draw() const | ProgressBar | |
| DrawXY(const Point2i &pos) const | ProgressBar | |
| GetHeight() const | ProgressBar | [inline] |
| GetMaxVal() const | ProgressBar | [inline] |
| GetSize() const | ProgressBar | [inline] |
| GetVal() const | ProgressBar | [inline] |
| GetWidth() const | ProgressBar | [inline] |
| image | ProgressBar | |
| InitPos(uint x, uint y, uint larg, uint haut) | ProgressBar | |
| InitVal(long val, long min, long max, enum orientation orientation=PROG_BAR_HORIZONTAL) | ProgressBar | |
| orientation enum name | ProgressBar | |
| PROG_BAR_HORIZONTAL enum value | ProgressBar | |
| PROG_BAR_VERTICAL enum value | ProgressBar | |
| ProgressBar() | ProgressBar | |
| ResetTag() | ProgressBar | |
| SetBackgroundColor(Color color) | ProgressBar | |
| SetBorderColor(Color color) | ProgressBar | |
| SetReferenceValue(bool use, long value=0) | ProgressBar | |
| SetValueColor(Color color) | ProgressBar | |
| UpdateValue(long val) | ProgressBar | |
| value_color | ProgressBar | |
| visible | WeaponStrengthBar |
1.4.7