src/graphic/fps.h

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00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Calculate frame per second.
00020  *****************************************************************************/
00021 
00022 #ifndef FPS_H
00023 #define FPS_H
00024 
00025 #include <list>
00026 #include "text.h"
00027 
00028 class FramePerSecond
00029 {
00030 private:
00031   // Minimum number of values needed to compute the average
00032   static const uint MIN_NB_VALUES;
00033 
00034   int nb_valid_values;
00035   double average;
00036   std::list<uint> nb_frames;
00037   uint time_in_second;
00038   Text* text;
00039 
00040 public:
00041   bool display;
00042   
00043 public:
00044   FramePerSecond();
00045   ~FramePerSecond();
00046   void Reset();
00047   void AddOneFrame();
00048   void Refresh();
00049   void Draw();
00050 };
00051 
00052 #endif

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