00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Calculate frame per second. 00020 *****************************************************************************/ 00021 00022 #ifndef FPS_H 00023 #define FPS_H 00024 00025 #include <list> 00026 #include "text.h" 00027 00028 class FramePerSecond 00029 { 00030 private: 00031 // Minimum number of values needed to compute the average 00032 static const uint MIN_NB_VALUES; 00033 00034 int nb_valid_values; 00035 double average; 00036 std::list<uint> nb_frames; 00037 uint time_in_second; 00038 Text* text; 00039 00040 public: 00041 bool display; 00042 00043 public: 00044 FramePerSecond(); 00045 ~FramePerSecond(); 00046 void Reset(); 00047 void AddOneFrame(); 00048 void Refresh(); 00049 void Draw(); 00050 }; 00051 00052 #endif