00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Weapon grenade : lance une grenade avec un angle et une force donn�. Explose 00020 * au bout de quelques secondes 00021 *****************************************************************************/ 00022 00023 #ifndef GRENADE_H 00024 #define GRENADE_H 00025 00026 #include <SDL.h> 00027 #include "../include/base.h" 00028 #include "../graphic/surface.h" 00029 #include "../gui/progress_bar.h" 00030 #include "../object/physical_obj.h" 00031 #include "launcher.h" 00032 00033 // La Grenade 00034 class Grenade : public WeaponProjectile 00035 { 00036 public: 00037 Grenade(ExplosiveWeaponConfig& cfg, 00038 WeaponLauncher * p_launcher); 00039 void Refresh(); 00040 protected: 00041 void SignalOutOfMap(); 00042 }; 00043 00044 class GrenadeLauncher : public WeaponLauncher 00045 { 00046 public: 00047 GrenadeLauncher(); 00048 protected: 00049 WeaponProjectile * GetProjectileInstance(); 00050 }; 00051 00052 #endif