src/weapon/grenade.h

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00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Weapon grenade : lance une grenade avec un angle et une force donn�. Explose 
00020  * au bout de quelques secondes
00021  *****************************************************************************/
00022 
00023 #ifndef GRENADE_H
00024 #define GRENADE_H
00025 
00026 #include <SDL.h>
00027 #include "../include/base.h"
00028 #include "../graphic/surface.h"
00029 #include "../gui/progress_bar.h"
00030 #include "../object/physical_obj.h"
00031 #include "launcher.h"
00032 
00033 // La Grenade
00034 class Grenade : public WeaponProjectile
00035 {
00036 public:
00037   Grenade(ExplosiveWeaponConfig& cfg,
00038           WeaponLauncher * p_launcher);
00039   void Refresh();
00040 protected:
00041   void SignalOutOfMap();
00042 };
00043 
00044 class GrenadeLauncher : public WeaponLauncher
00045 {
00046  public:
00047   GrenadeLauncher();
00048  protected:
00049   WeaponProjectile * GetProjectileInstance();
00050 };
00051 
00052 #endif

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