00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Generic menu 00020 *****************************************************************************/ 00021 00022 #ifndef MENU_H 00023 #define MENU_H 00024 00025 #include "../graphic/sprite.h" 00026 #include "../gui/button.h" 00027 #include "../gui/list_box.h" 00028 #include "../gui/list_box_w_label.h" 00029 #include "../gui/check_box.h" 00030 #include "../gui/spin_button.h" 00031 #include "../gui/spin_button_big.h" 00032 #include "../gui/spin_button_picture.h" 00033 #include "../gui/box.h" 00034 #include "../gui/question.h" 00035 #include "../gui/label.h" 00036 #include "../gui/null_widget.h" 00037 #include "../gui/picture_widget.h" 00038 #include "../gui/picture_text_cbox.h" 00039 #include "../gui/container.h" 00040 #include "../gui/text_box.h" 00041 00042 typedef enum { 00043 vOkCancel, 00044 vOk, 00045 vCancel, 00046 vNo 00047 } t_action; 00048 00049 class Menu : public Container 00050 { 00051 public: 00052 WidgetList widgets; 00053 const t_action actions; 00054 00055 Menu(char* bg, t_action actions = vOkCancel); 00056 virtual ~Menu(); 00057 00058 void Run (); 00059 virtual void Redraw(const Rectanglei& rect, Surface& surf); 00060 00061 private: 00062 Sprite *background; 00063 00064 /* Actions buttons */ 00065 HBox *actions_buttons; 00066 00067 bool BasicOnClic(const Point2i &mousePosition); 00068 00069 protected: 00070 Button *b_cancel; 00071 Button *b_ok; 00072 bool close_menu; 00073 00074 virtual void sig_ok(); 00075 virtual void sig_cancel(); 00076 virtual void DrawBackground(const Point2i &mousePosition); 00077 00078 virtual void key_ok() {}; 00079 virtual void key_cancel() {}; 00080 virtual void __sig_ok() = 0; 00081 virtual void __sig_cancel() = 0; 00082 virtual void Draw(const Point2i &mousePosition) = 0; 00083 virtual void OnClic(const Point2i &mousePosition, int button) = 0; 00084 void SetActionButtonsXY(int x, int y); 00085 void Display(const Point2i& mousePosition); 00086 }; 00087 00088 #endif