src/weapon/polecat.h

Go to the documentation of this file.
00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Polecat : send a polecat to the enemy. Close character get sick with the mefitic odor.
00020  *****************************************************************************/
00021 
00022 #ifndef POLECAT_H
00023 #define POLECAT_H
00024 
00025 #include <SDL.h>
00026 #include "grenade.h"
00027 #include "weapon.h"
00028 #include "../graphic/sprite.h"
00029 #include "../gui/progress_bar.h"
00030 #include "../include/base.h"
00031 #include "../object/physical_obj.h"
00032 
00033 class PolecatFart : public WeaponProjectile
00034 {
00035   public:
00036     PolecatFart(ExplosiveWeaponConfig& cfg,
00037                 WeaponLauncher * p_launcher);
00038 };
00039 
00040 class Polecat : public WeaponProjectile
00041 {
00042  private:
00043   int m_sens;
00044   int save_x, save_y;
00045   uint last_fart_time;
00046   double angle;
00047  protected:
00048   void SignalOutOfMap();
00049  public:
00050   Polecat(ExplosiveWeaponConfig& cfg,
00051       WeaponLauncher * p_launcher);
00052   void Shoot(double strength);
00053   void Refresh();
00054 };
00055 
00056 class PolecatLauncher : public WeaponLauncher
00057 {
00058 public:
00059   PolecatLauncher();
00060 protected:
00061   WeaponProjectile * GetProjectileInstance();
00062 };
00063 
00064 #endif /* POLECAT_H */

Generated on Mon Jan 1 13:11:00 2007 for Wormux by  doxygen 1.4.7