src/tool/random.cpp

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00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Functions to generate random datas (number, boolean, etc.).
00020  *****************************************************************************/
00021 
00022 #include <time.h>
00023 #include <math.h>
00024 #include <stdlib.h>
00025 #include <assert.h>
00026 #include "random.h"
00027 
00028 Random randomObj;
00029 
00030 Random::Random(){
00031   srand( time(NULL) );
00032 }
00033 
00034 bool Random::GetBool(){
00035   int moitie = RAND_MAX/2;
00036   return (rand() <= moitie);
00037 }
00038 
00042 long Random::GetLong(long min, long max){
00043         return min + (long)GetDouble(max - min + 1);
00044 /*  double r = rand();
00045   
00046   r *= (max - min);
00047   r /= RAND_MAX;
00048   if( r >= 0 )
00049           r = floor(r + 0.5);
00050   else
00051           r = ceil(r - 0.5);
00052   
00053   return min + (long)r; */
00054 }
00055 
00056 double Random::GetDouble(double min, double max){
00057         return min + GetDouble(max - min);
00058 }
00059 
00060 double Random::GetDouble(double max){
00061         return max * GetDouble();
00062 }
00063 
00069 double Random::GetDouble(){
00070         return 1.0*rand()/(RAND_MAX + 1.0);
00071 }
00072 
00079 Point2i Random::GetPoint(const Rectanglei &rect){
00080         Point2i topPoint = rect.GetPosition();
00081         Point2i bottomPoint = rect.GetBottomRightPoint();
00082         
00083         return Point2i( GetLong(topPoint.x, bottomPoint.x), 
00084                         GetLong(topPoint.y, bottomPoint.y) );
00085 }
00086 
00087 Point2i Random::GetPoint(const Point2i &pt){
00088         return Point2i( GetLong(0, pt.x - 1), GetLong(0, pt.y - 1) );
00089 }

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