00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Functions to generate random datas (number, boolean, etc.). 00020 *****************************************************************************/ 00021 00022 #ifndef RANDOM_H 00023 #define RANDOM_H 00024 00025 #include "rectangle.h" 00026 #include "point.h" 00027 00028 class Random{ 00029 public: 00030 Random(); 00031 00032 bool GetBool(); 00033 long GetLong(long min, long max); 00034 double GetDouble(); 00035 double GetDouble(double max); 00036 double GetDouble(double min, double max); 00037 Point2i GetPoint(const Rectanglei &rect); 00038 Point2i GetPoint(const Point2i &pt); 00039 }; 00040 00041 extern Random randomObj; 00042 00043 #endif