00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * 00020 *****************************************************************************/ 00021 00022 #ifndef RIOT_BOMB_H 00023 #define RIOT_BOMB_H 00024 #include "launcher.h" 00025 00026 // Roquette du bazooka 00027 class RiotBombRocket : public WeaponProjectile 00028 { 00029 public: 00030 RiotBombRocket(ExplosiveWeaponConfig& cfg, 00031 WeaponLauncher * p_launcher); 00032 void Refresh(); 00033 protected: 00034 void SignalOutOfMap(); 00035 void DoExplosion(); 00036 }; 00037 00038 class RiotBomb : public WeaponLauncher 00039 { 00040 public: 00041 RiotBomb(); 00042 protected: 00043 WeaponProjectile * GetProjectileInstance(); 00044 }; 00045 00046 #endif