src/gui/spin_button.h

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00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  * Spinbutton in GUI.
00020  *****************************************************************************/
00021 
00022 #ifndef SPIN_BUTTON_H
00023 #define SPIN_BUTTON_H
00024 
00025 #include "../include/base.h"
00026 #include "../graphic/text.h"
00027 #include "widget.h"
00028 #include "button.h"
00029 #include <string>
00030 
00031 class SpinButton : public Widget
00032 {
00033  private:
00034   bool shadowed;
00035 
00036   Text *txt_label, *txt_value;
00037 
00038   int m_value;
00039   int m_min_value, m_max_value, m_step;
00040   Button *m_plus, *m_minus;
00041   
00042  public:
00043   SpinButton(const std::string &label, const Rectanglei &rect, 
00044              int value=0, int step=1, int min_value=-1, int max_value=-1, 
00045              const Color& color = white_color, bool shadowed = true);
00046   virtual ~SpinButton();
00047 
00048   void SetSizePosition(const Rectanglei &rect);
00049 
00050   void Draw(const Point2i &mousePosition, Surface& surf) const;
00051   Widget* Clic(const Point2i &mousePosition, uint button);
00052   int GetValue() const;
00053   void SetValue(int value);
00054 };
00055 
00056 #endif
00057 

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