src/game/time.h

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00001 /******************************************************************************
00002  *  Wormux is a convivial mass murder game.
00003  *  Copyright (C) 2001-2004 Lawrence Azzoug.
00004  *
00005  *  This program is free software; you can redistribute it and/or modify
00006  *  it under the terms of the GNU General Public License as published by
00007  *  the Free Software Foundation; either version 2 of the License, or
00008  *  (at your option) any later version.
00009  *
00010  *  This program is distributed in the hope that it will be useful,
00011  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  *  GNU General Public License for more details.
00014  *
00015  *  You should have received a copy of the GNU General Public License
00016  *  along with this program; if not, write to the Free Software
00017  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
00018  ******************************************************************************
00019  *  Handle the game time. The game can be paused.
00020  *****************************************************************************/
00021 
00022 #ifndef TIME_H
00023 #define TIME_H
00024 
00025 #include <string>
00026 #include "../include/base.h"
00027 
00028 class Time
00029 {
00030 private:
00031   uint current_time;
00032   uint max_time;
00033   uint delta_t;
00034   bool is_game_paused;
00035   static Time * singleton;
00036 
00037 private:
00038   Time();
00039 public:
00040   static Time * GetInstance();
00041 
00042   void Reset();
00043   bool IsGamePaused() const;
00044 
00045   // Read the time of the game, excluding paused time
00046   uint Read() const;
00047   uint ReadSec() const;
00048   uint ReadMin() const;
00049   void Refresh();
00050   uint GetDelta() const;
00051   void RefreshMaxTime(uint updated_max_time);
00052 
00053   // Read the clock time
00054   uint ClockSec();  // ReadSec() % 60
00055   uint ClockMin();  // ReadMin() % 60
00056   std::string GetString();
00057 
00058   void Pause();
00059   void Continue();
00060 };
00061 
00062 #endif

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