00001 /****************************************************************************** 00002 * Wormux is a convivial mass murder game. 00003 * Copyright (C) 2001-2004 Lawrence Azzoug. 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA 00018 ****************************************************************************** 00019 * Refresh de l'eau pouvant apparaitre en bas du terrain. 00020 *****************************************************************************/ 00021 00022 #ifndef WATER_H 00023 #define WATER_H 00024 00025 #include <vector> 00026 #include "../graphic/surface.h" 00027 #include "../include/base.h" 00028 00029 const uint WATER_INITIAL_HEIGHT = 100; 00030 00031 class Water 00032 { 00033 private: 00034 uint temps_eau; 00035 int height_mvt; 00036 int vague; 00037 bool actif; 00038 double shift1; 00039 uint hauteur_eau; 00040 uint temps_montee; 00041 std::vector<int> height; 00042 Surface surface; 00043 Surface pattern; 00044 public: 00045 void Init(); 00046 void Reset(); 00047 void Free(); 00048 void Refresh(); 00049 void Draw(); 00050 bool IsActive(); 00051 int GetHeight(int x); 00052 }; 00053 #endif