#include "pDomain.h"#include "ParticleGroup.h"


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Classes | |
| struct | PActionBase |
| struct | PAAvoid |
| struct | PABounce |
| struct | PACallActionList |
| struct | PACopyVertexB |
| struct | PADamping |
| struct | PARotDamping |
| struct | PAExplosion |
| struct | PAFollow |
| struct | PAFountain |
| struct | PAGravitate |
| struct | PAGravity |
| struct | PAJet |
| struct | PAKillOld |
| struct | PAMatchVelocity |
| struct | PAMatchRotVelocity |
| struct | PAMove |
| struct | PAOrbitLine |
| struct | PAOrbitPoint |
| struct | PARandomAccel |
| struct | PARandomDisplace |
| struct | PARandomVelocity |
| struct | PARandomRotVelocity |
| struct | PARestore |
| struct | PASink |
| struct | PASinkVelocity |
| struct | PASort |
| struct | PASource |
| struct | PASpeedLimit |
| struct | PATargetColor |
| struct | PATargetSize |
| struct | PATargetVelocity |
| struct | PATargetRotVelocity |
| struct | PAVortex |
Defines | |
| #define | PWorkingSetSize (0x1c0000 / sizeof(Particle)) |
| #define | EXEC_METHOD void Execute(ParticleGroup &pg, ParticleList::iterator ibegin, ParticleList::iterator iend) |
| #define EXEC_METHOD void Execute(ParticleGroup &pg, ParticleList::iterator ibegin, ParticleList::iterator iend) |
| #define PWorkingSetSize (0x1c0000 / sizeof(Particle)) |
1.5.4