#include <gRotation.h>
Public Member Functions | |
| gRotation () | |
| virtual | ~gRotation () |
Static Public Member Functions | |
| static void | HandleNewRound () |
| static void | HandleNewMatch () |
Definition at line 48 of file gRotation.h.
| gRotation::gRotation | ( | ) | [inline] |
| virtual gRotation::~gRotation | ( | ) | [inline, virtual] |
| void gRotation::HandleNewRound | ( | ) | [static] |
Definition at line 30 of file gRotation.cpp.
Referenced by gGame::StateUpdate().
00030 { 00031 std::cerr << "round!\n"; 00032 #ifdef HAVE_LIBRUBY 00033 gRoundEventRuby::DoRoundEvents(); 00034 #endif 00035 }

| void gRotation::HandleNewMatch | ( | ) | [static] |
Definition at line 36 of file gRotation.cpp.
Referenced by gGame::Analysis().
00036 { 00037 std::cerr << "match!\n"; 00038 #ifdef HAVE_LIBRUBY 00039 gMatchEventRuby::DoMatchEvents(); 00040 #endif 00041 }

1.5.4