gRotation Class Reference

#include <gRotation.h>

List of all members.

Public Member Functions

 gRotation ()
virtual ~gRotation ()

Static Public Member Functions

static void HandleNewRound ()
static void HandleNewMatch ()


Detailed Description

Definition at line 48 of file gRotation.h.


Constructor & Destructor Documentation

gRotation::gRotation (  )  [inline]

Definition at line 51 of file gRotation.h.

00051 {}

virtual gRotation::~gRotation (  )  [inline, virtual]

Definition at line 52 of file gRotation.h.

00052 {}


Member Function Documentation

void gRotation::HandleNewRound (  )  [static]

Definition at line 30 of file gRotation.cpp.

Referenced by gGame::StateUpdate().

00030                                {
00031     std::cerr << "round!\n";
00032 #ifdef HAVE_LIBRUBY
00033     gRoundEventRuby::DoRoundEvents();
00034 #endif
00035 }

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void gRotation::HandleNewMatch (  )  [static]

Definition at line 36 of file gRotation.cpp.

Referenced by gGame::Analysis().

00036                                {
00037     std::cerr << "match!\n";
00038 #ifdef HAVE_LIBRUBY
00039     gMatchEventRuby::DoMatchEvents();
00040 #endif
00041 }

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The documentation for this class was generated from the following files:
Generated on Sat Mar 15 23:44:46 2008 for Armagetron Advanced by  doxygen 1.5.4