#include <rTexture.h>
Public Types | |
enum | Group { TEX_FLOOR = 0, TEX_WALL = 1, TEX_OBJ = 2, TEX_FONT = 3, TEX_GROUPS } |
enum defining texture groups More... | |
Static Public Attributes | |
static int | TextureMode [TEX_GROUPS] |
the OpenGL texture modes for the groubs | |
static char const * | TextureGroupDescription [TEX_GROUPS] |
descriptions for the groups |
Definition at line 42 of file rTexture.h.
enum defining texture groups
Definition at line 46 of file rTexture.h.
00047 { 00048 TEX_FLOOR=0, 00049 TEX_WALL=1, 00050 TEX_OBJ=2, 00051 TEX_FONT=3, 00052 TEX_GROUPS 00053 };
int rTextureGroups::TextureMode [static] |
the OpenGL texture modes for the groubs
Definition at line 55 of file rTexture.h.
Referenced by lowlevel_sr_InitDisplay(), MenuBackground(), gTextureCycle::OnSelect(), rISurfaceTexture::OnSelect(), gCycle::Render(), rFont::Render(), gCycleWallsDisplayListManager::RenderAll(), gNetPlayerWall::RenderBegin(), gNetPlayerWall::RenderNormal(), sr_LoadDefaultConfig(), and upperlinecolor().
char const * rTextureGroups::TextureGroupDescription [static] |
Initial value:
{ "$texture_mode_0_help", "$texture_mode_1_help", "$texture_mode_2_help", "$texture_mode_3_help", }
Definition at line 56 of file rTexture.h.