00001 /* 00002 00003 ************************************************************************* 00004 00005 ArmageTron -- Just another Tron Lightcycle Game in 3D. 00006 Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) 00007 00008 ************************************************************************** 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 00024 *************************************************************************** 00025 00026 */ 00027 00028 #ifndef ArmageTron_DEBUGLINE_H 00029 #define ArmageTron_DEBUGLINE_H 00030 00031 #include "eCoord.h" 00032 00033 class eDebugLine 00034 { 00035 public: 00036 static void Update(REAL ts); // clear the debug lines 00037 static void Render(); // render all drawn lines 00038 00039 static void SetColor(REAL r, REAL g, REAL b); 00040 static void SetTimeout(REAL time); 00041 static void ResetOptions(); 00042 00043 static void Draw(const eCoord& start, REAL startH, 00044 const eCoord& stop , REAL stopH); 00045 }; 00046 00047 #endif