src/engine/eDebugLine.h

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00001 /*
00002 
00003 *************************************************************************
00004 
00005 ArmageTron -- Just another Tron Lightcycle Game in 3D.
00006 Copyright (C) 2000  Manuel Moos (manuel@moosnet.de)
00007 
00008 **************************************************************************
00009 
00010 This program is free software; you can redistribute it and/or
00011 modify it under the terms of the GNU General Public License
00012 as published by the Free Software Foundation; either version 2
00013 of the License, or (at your option) any later version.
00014 
00015 This program is distributed in the hope that it will be useful,
00016 but WITHOUT ANY WARRANTY; without even the implied warranty of
00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018 GNU General Public License for more details.
00019 
00020 You should have received a copy of the GNU General Public License
00021 along with this program; if not, write to the Free Software
00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00023   
00024 ***************************************************************************
00025 
00026 */
00027 
00028 #ifndef ArmageTron_DEBUGLINE_H
00029 #define ArmageTron_DEBUGLINE_H
00030 
00031 #include "eCoord.h"
00032 
00033 class eDebugLine
00034 {
00035 public:
00036     static void Update(REAL ts);  // clear the debug lines
00037     static void Render(); // render all drawn lines
00038 
00039     static void SetColor(REAL r, REAL g, REAL b);
00040     static void SetTimeout(REAL time);
00041     static void ResetOptions();
00042 
00043     static void Draw(const eCoord& start, REAL startH,
00044                      const eCoord& stop , REAL stopH);
00045 };
00046 
00047 #endif

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