src/engine/eEventNotification.h File Reference

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Functions

void se_sendEventNotification (tString title, tString message)


Function Documentation

void se_sendEventNotification ( tString  title,
tString  message 
)

Definition at line 58 of file eEventNotification.cpp.

References MAXCLIENTS, se_eventNotificationDescriptor, se_eventNotificationFeature, nMessage::Send(), sn_Connections, and nVersionFeature::Supported().

Referenced by gGame::Analysis(), gCycle::KillAt(), own_game(), and gGame::StateUpdate().

00059 {
00060     for ( int user = MAXCLIENTS; user > 0; --user )
00061     {
00062         if ( sn_Connections[ user ].socket )
00063         {
00064             if ( se_eventNotificationFeature.Supported( user ) )
00065             {
00066                 nMessage *m = new nMessage( se_eventNotificationDescriptor );
00067                 *m << title;
00068                 *m << message;
00069                 m->Send( user );
00070             }
00071 
00072         }
00073     }
00074 }

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