#include "nNetObject.h"
#include "eGameObject.h"
#include "tCallback.h"
Go to the source code of this file.
Classes | |
class | eNetGameObject |
class | eTransferInhibitor |
Functions | |
nMessage & | operator<< (nMessage &m, const eCoord &x) |
nMessage & | operator>> (nMessage &m, eCoord &x) |
Variables | |
int | sn_pingCharityServer |
Referenced by eTimer::ReadSync(), eNetGameObject::ReceiveControlNet(), se_GetPing(), and ePlayerNetID::Update().