00001 /* 00002 00003 ************************************************************************* 00004 00005 ArmageTron -- Just another Tron Lightcycle Game in 3D. 00006 Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) 00007 00008 ************************************************************************** 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 00024 *************************************************************************** 00025 00026 */ 00027 00028 #ifndef ArmageTron_PATH_H 00029 #define ArmageTron_PATH_H 00030 00031 #include "tArray.h" 00032 #include "eCoord.h" 00033 00034 class eHalfEdge; 00035 00036 class ePath{ 00037 public: 00038 #ifdef DEBUG 00039 static void RenderLast(); // renders the last found path 00040 #endif 00041 00042 friend class eHalfEdge; 00043 00044 ePath(); 00045 ~ePath(); 00046 bool Valid() const { return current >= 0 && current < positions.Len(); } 00047 eCoord& CurrentPosition() const { return positions(current); } 00048 eCoord& CurrentOffset() const { return offsets(current); } 00049 bool Proceed(); 00050 bool GoBack(); 00051 00052 void Clear(); 00053 00054 protected: 00055 tArray<eCoord> positions; 00056 tArray<eCoord> offsets; 00057 int current; 00058 00059 void Add(eHalfEdge *edge); 00060 void Add(const eCoord& point); 00061 00062 }; 00063 00064 #endif