#include "eWall.h"
#include "rRender.h"
#include "rTexture.h"
#include "eGameObject.h"
#include "eTess2.h"
#include "eGrid.h"
Go to the source code of this file.
Variables | |
tHeap< eWallView > | se_wallsVisible [MAX_VIEWERS] |
tHeap<eWallView> se_wallsVisible[MAX_VIEWERS] |