#include "eWall.h"#include "rRender.h"#include "rTexture.h"#include "eGameObject.h"#include "eTess2.h"#include "eGrid.h"

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Variables | |
| tHeap< eWallView > | se_wallsVisible [MAX_VIEWERS] |
| tHeap<eWallView> se_wallsVisible[MAX_VIEWERS] |
1.5.4