00001 /* 00002 00003 ************************************************************************* 00004 00005 ArmageTron -- Just another Tron Lightcycle Game in 3D. 00006 Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) 00007 00008 ************************************************************************** 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 00024 *************************************************************************** 00025 00026 */ 00027 00028 #ifndef ArmageTron_ARENA_H 00029 #define ArmageTron_ARENA_H 00030 00031 #include "tList.h" 00032 #include "eCoord.h" 00033 00034 00035 class eGrid; 00036 class gSpawnPoint; 00037 class gParser; 00038 00039 // the fighting arena 00040 class gArena{ 00041 friend class gSpawnPoint; 00042 friend class gParser; 00043 00044 public: 00045 void NewSpawnPoint(const eCoord &loc,const eCoord &dir); 00046 00047 gArena(); 00048 virtual ~gArena(); 00049 00050 // draw the gArena 00051 virtual void PrepareGrid(eGrid *grid, gParser *aParser); 00052 00053 // get a random position 00054 virtual eCoord GetRandomPos( REAL factor ) const; 00055 00056 // find the best gSpawnPoint 00057 gSpawnPoint * LeastDangerousSpawnPoint(); 00058 00059 // access the size multiplier 00060 static float SizeMultiplier(); 00061 static void SetSizeMultiplier(float mult); 00062 static float GetSizeMultiplier(); 00063 00064 void RemoveAllSpawn(); 00065 00066 private: 00067 tList<gSpawnPoint> spawnPoints; 00068 }; 00069 00070 #endif