src/tron/gCycleMovement.h File Reference

#include "eNetGameObject.h"
#include <deque>

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Classes

class  gMaxSpaceAheadHitInfoClearer
 used to clear out dangerous information from hit info after simulation is done More...
class  gEnemyInfluence
struct  gRealColor
class  gCycleMovement
 class handling lightcycle movement aspects ( not networking beyond construction, no rendering, no wall building ) More...
struct  gCycleMovement::SyncData
 data from sync message More...
class  gCycleDeath
 Determines the maximum space ahead of a cycle. More...
class  gCycleStop
 Exception thrown to indicate simulation should be held for a while. More...
class  gDestination

Functions

REAL GetTurnSpeedFactor (void)


Function Documentation

REAL GetTurnSpeedFactor ( void   ) 

Definition at line 4107 of file gCycleMovement.cpp.

References sg_cycleTurnSpeedFactor.

04108                               {
04109     return sg_cycleTurnSpeedFactor;


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