00001 /* 00002 00003 ************************************************************************* 00004 00005 ArmageTron -- Just another Tron Lightcycle Game in 3D. 00006 Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) 00007 00008 ************************************************************************** 00009 00010 This program is free software; you can redistribute it and/or 00011 modify it under the terms of the GNU General Public License 00012 as published by the Free Software Foundation; either version 2 00013 of the License, or (at your option) any later version. 00014 00015 This program is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU General Public License for more details. 00019 00020 You should have received a copy of the GNU General Public License 00021 along with this program; if not, write to the Free Software 00022 Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 00024 *************************************************************************** 00025 00026 */ 00027 00028 #include "gCycle.h" 00029 #include "gSensor.h" 00030 #include "gWall.h" 00031 #include "eDebugLine.h" 00032 00033 extern REAL sg_delayCycle; 00034 00035 void gSensor::PassEdge(const eWall *ww,REAL time,REAL a,int r){ 00036 if (!ww) 00037 return; 00038 00039 try{ 00040 eSensor::PassEdge(ww,time,a,r); 00041 } 00042 catch( eSensorFinished & e ) 00043 { 00044 const gPlayerWall *w=dynamic_cast<const gPlayerWall*>(ww); 00045 if (w) 00046 { 00047 gCycle *owner=w->Cycle(); 00048 if (owner && owner->IsMe( owned ) ) 00049 { 00050 type=gSENSOR_SELF; 00051 } 00052 else if ( owner && owned && owner->Team() == owned->Team() ) 00053 { 00054 type=gSENSOR_TEAMMATE; 00055 } 00056 else 00057 { 00058 type=gSENSOR_ENEMY; 00059 } 00060 00061 if (w->EndTime() < w->BegTime()) 00062 lr=-lr; 00063 } 00064 else if (dynamic_cast<const gWallRim*>(ww)) 00065 type=gSENSOR_RIM; 00066 00067 throw; 00068 } 00069 } 00070